Leave a file. Under Unity, Windows and MacOS can quickly open the persistentDataPath cache directory code.

Windows

Application.OpenURL(Application.persistentDataPath);

MacOS

EditorUtility.RevealInFinder(Application.persistentDataPath);

Programming is endless.
Everyone is welcome to communicate. If there is anything unclear or wrong, you can also chat with me privately.
My QQ 334524067 God-like Didi

Guess you like

Origin blog.csdn.net/qq_37776196/article/details/125783644