ue4: Dota Summary—HUD Chapter

1. Draw ui: 

DrawMoney:

DrawPower:

Click ui response event:

Click the response to display the corresponding model:

Click ui and drag the model to follow the mouse movement: 

 Show ui:PlayerContrler: 

 

 

 

Guess you like

Origin blog.csdn.net/qq_44160901/article/details/131541920