Unity uses HighlightPlus highlighting plug-in based on URP

This article only explains the usage steps and how to set up and reference the HighlightPlus highlighting plug-in, without going into details.

1) Make sure the Universal Rendering Pipeline rendering pipeline assets are installed (view from Package Manager).

2) Go to "Project Settings / Graphics".

3) Double-click the "Universal Rendering Pipeline asset" resource.

 

4) Double-click the "Forward Renderer asset" resource.

5) Click "+" to add the highlight+renderer function to the forward renderer function list. Set Default: Set Defualt.

 

6) Reference the "UniversalRenderPipelineAsset" resource in Quality/Render.

 

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Origin blog.csdn.net/qq_18427785/article/details/127124471