Mat type | Corresponding data type |
---|---|
CV_8UC1 | unsigned char |
CV_8SC1 | char |
CV_16UC1 | unsigned short |
CV_16SC1 | short |
CV_32UC1 | unsigned int / unsigned long |
CV_32SC1 | int / long |
CV_32FC1 | float |
CV_64FC1 | double |
In C++, generally
char is 1 byte (8 bits)
short is 2 bytes (16 bits)
long and int are 4 bytes (32 bits)
float is 4 bytes (32 bits)
double is 8 bytes (64 bits) bit)
Precautions
When converting an array into a Mat type, pay attention to matching the data types in the above table, otherwise some strange problems will occur.
Example:
There is an array of type Int that needs to be converted into Mat and performed floating point operations.
int ddd[3] = {
197111, 297111, 397111};
cv::Mat height_img = cv::Mat(1, 3, CV_32SC1, ddd);
cv::Mat gray_img;
height_img.convertTo(gray_img, CV_32FC1);
gray_img = gray_img / 100000.0;
std::cout << gray_img;
The method is: select when converting the Int array to Mat CV_32SC1
, and then convert the Mat to CV_32FC1
perform floating point operations.
Remember: Do not select directly during initialization CV_32FC1
, otherwise it will still be treated as an integer operation in subsequent calculations.