Unity and Android Studio are two very popular development tools that are often used to develop mobile applications. However, sometimes we may encounter a crash, and at this time we need to find the log to find out the problem.
Below is a sample project developed using Unity and Android Studio that demonstrates how to capture and output crash logs for Android applications.
First, create a new project in Unity. Create a simple button in the scene and add the following code to handle the button's click event:
using UnityEngine;
public class CrashLogger : MonoBehaviour
{
public void OnButtonClick(