Click the Access button (Button)
Click the Watch Button
1. Button panel
2. Script binding click event:
using UnityEngine;
using UnityEngine.UI;
public class ButtonStudy : MonoBehaviour
{
Button btn;
private void Awake()
{
btn = GetComponentInChildren<Button>();
btn.onClick.AddListener(onButtonClick);
}
public void onButtonClick() {
Debug.Log("按了一下");
}
}