Unigine Miscellaneous Notes

Unigine Miscellany

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This means that if you want to make a floor, you have to make it one by one, and it is much better to make a reference type.

Node

surfaces

Materials

textures

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1. Containers The container class feels like a collection class in C#, including map, tree, arraymap, etc.

2. Common Functionality

3. Controls-Related Classes Control related classes include processing user input, window input (such as mouse movement), AI input, joystick, etc.

4. Engine-Related Classes Engine-related classes include app, world, config, etc.

5. Filesystem Functionality

6. GUI-Related Classes GUI related classes

7. Math Library

8. Node-Related Classes node-related libraries

9. Networking Functionality

10. Pathfinding -Related Classes

11. Physics-Related Classes

12. Plugins Library

13, Rendering-Related Classes rendering related classes

Enter this thing screenShot and the following important inner cylinders appear in the search:

1. There is a console screen capture command in the Console: first use this command to set the image format video_extension 2 and then use video_grab to capture. The saved path can be added after video_grab.

2. Capturing and Frame Sequences Capture screenshots and frame sequences

Video Grabber • Video Grabber is a UnigineEditor tool for high quality screenshot and frame sequence capture

To open the video grabber, select "Tools->Video Grabber" in the menu bar.
Later, I found that the code can also be used to take screenshots in the program.
The URL is as follows:

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Origin blog.csdn.net/weixin_41487423/article/details/124638875