Author of the article: Caspian
Source Website: https://blog.csdn.net/WangPaiFeiXingYuan
Introduction:
Get object name UF_OBJ_ask_name
Effect:
code:
#include "me.hpp"
extern DllExport void ufusr(char* param, int* returnCode, int rlen)
{
UF_initialize();
tag_t tagObj = selectObject();
char featName[128] = "";
UF_OBJ_ask_name(tagObj, featName);
print("%s\n", featName);
UF_terminate();
}
extern int ufusr_ask_unload(void)
{
return (UF_UNLOAD_IMMEDIATELY);
}