UG\NX secondary development to obtain the object name UF_OBJ_ask_name

Author of the article: Caspian
Source Website: https://blog.csdn.net/WangPaiFeiXingYuan


Introduction:

Get object name UF_OBJ_ask_name

Effect:

 

 

code:

#include "me.hpp"

extern DllExport void ufusr(char* param, int* returnCode, int rlen)
{
	UF_initialize();

	tag_t tagObj = selectObject();
	char featName[128] = "";
	UF_OBJ_ask_name(tagObj, featName);
	print("%s\n", featName);

	UF_terminate();
}
extern int ufusr_ask_unload(void)
{
	return (UF_UNLOAD_IMMEDIATELY);
}

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Origin blog.csdn.net/WangPaiFeiXingYuan/article/details/130491203