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1. Introduction to Socket
1. Socket concept
Socket socket is a communication mechanism between processes, and data exchange can be performed between different processes through sockets;
In network programming, Socket sockets are mainly used for communication between clients and servers, and most network-related applications use Socket socket technology;
2. Socket socket type
There are two types of sockets:
- Stream socket: Provides a reliable, connection-oriented communication mechanism that can transmit data sequentially.
- In the TCP/IP protocol, stream sockets use the TCP protocol for data transmission.
- Datagram socket: Provides a connectionless, unreliable communication mechanism where data is transmitted in independent packets.
- In the TCP/IP protocol, the datagram socket uses the UDP protocol for data transmission.
3. Socket socket usage steps
Socket socket usage steps:
- Create a socket: use the socket API to create a socket object, generally the standard API is provided by the official programming language;
- Bind IP address and port number: bind the socket with an IP address and port number;
- establish connection :
- Server-side monitoring connection: For stream sockets, it is necessary to monitor the client's connection request on the server side;
- The client establishes a connection: for a stream socket, the client needs to establish a connection with the server;
- Send and receive data: use Socket to send or receive data;
- Close the connection: After the data transmission is completed, close the Socket socket connection;
4. Socket server and client
When the Socket socket is used for data communication, two Socket sockets are required as the client and server respectively:
- Socket socket server side: need to listen to the client's request, can send messages to the client, and can receive messages from the client;
- Socket socket client: need to actively connect to the server, can send messages to the server, and can receive messages from the server;
A server can interact with multiple clients at the same time;
2. Socket server and client development
1. Server
Socket server-side process:
- Create a socket: use the socket API to create a socket object, generally the standard API is provided by the official programming language;
# 1. 创建 socket 实例对象
import time
- Bind IP address and port number: bind the socket with an IP address and port number;
# 2. 为 socket 实例对象 绑定 IP 地址和端口号
# IP 地址是字符串类型, 端口号是 int 类型, 将这两个数据定义到元组中
socket_server.bind(("127.0.0.1", 8090))
- Server-side monitoring connection: For stream sockets, it is necessary to monitor the client's connection request on the server side;
# 4. 阻塞等待连接 , 如果没有客户端连接 , 会一直阻塞在这里
# accept 函数返回的是 二元元组 , 使用两个变量接收该元组
# conn 是连接的 socket 对象
# address 是连接的 地址
client_socket, client_address = socket_server.accept()
- Send and receive data: use Socket to send or receive data;
# 向客户端发送连接成功提示
client_socket.send("你好, 客户端!".encode("UTF-8"))
- Close the connection: After the data transmission is completed, close the Socket socket connection;
# 关闭连接
client_socket.close()
Code example:
"""
Socket 服务器 代码示例
"""
# 导入 socket 模块
import socket
# 1. 创建 socket 实例对象
import time
socket_server = socket.socket()
# 2. 为 socket 实例对象 绑定 IP 地址和端口号
# IP 地址是字符串类型, 端口号是 int 类型, 将这两个数据定义到元组中
socket_server.bind(("127.0.0.1", 8090))
# 3. 服务器端监听端口
# 传入的参数是一个整数 , 该参数表示允许连接的数量
# 如果连接已满后面的连接请求会等待
socket_server.listen(100)
while True:
# 4. 阻塞等待连接 , 如果没有客户端连接 , 会一直阻塞在这里
# accept 函数返回的是 二元元组 , 使用两个变量接收该元组
# conn 是连接的 socket 对象
# address 是连接的 地址
client_socket, client_address = socket_server.accept()
# 向客户端发送连接成功提示
client_socket.send("你好, 客户端!".encode("UTF-8"))
print(f'客户端连接成功 {
client_address}')
# 5. 服务器端与客户端进行交互
while True:
# 循环接收客户端数据, 并使用 UTF-8 解码
data = client_socket.recv(1024).decode("UTF-8")
# 向客户端会送消息
client_socket.send(f"服务端已收到: {
data}".encode())
print(f"客户端: {
data}")
if data == 'quit':
break
# 关闭连接
client_socket.close()
print(f'客户端连接关闭 {
client_address}')
2. Client
Socket client process:
- Create a socket: use the socket API to create a socket object, generally the standard API is provided by the official programming language;
# 1. 创建 socket 实例对象
client_socket = socket.socket()
- Connect to the server by IP address and port number:
# 2. 客户端连接服务器, IP 地址和端口号放在元组中
client_socket.connect(('127.0.0.1', 8090))
- Send and receive data: use Socket to send or receive data;
# 发送数据到服务器
client_socket.send('你好, 服务器!'.encode())
- Close the connection: After the data transmission is completed, close the Socket socket connection;
# 4. 关闭连接
client_socket.close()
Code example:
import socket
# 创建TCP socket对象
import time
# 1. 创建 socket 实例对象
client_socket = socket.socket()
# 2. 客户端连接服务器, IP 地址和端口号放在元组中
client_socket.connect(('127.0.0.1', 8090))
# 3. 向服务器端发送消息和接收消息
# 发送数据到服务器
client_socket.send('你好, 服务器!'.encode())
print("客户端发送: 你好, 服务器!")
time.sleep(1)
# 接收服务器数据
data = client_socket.recv(1024).decode("UTF-8")
print(f"服务端: {
data}")
# 获取命令行输入发送给客户端
while True:
command = input("请输入: ")
client_socket.send(command.encode())
print(f"客户端发送: {
command}")
if command == 'quit':
break
# 接收服务器数据
data = client_socket.recv(1024).decode("UTF-8")
print(f"服务端: {
data}")
# 4. 关闭连接
client_socket.close()
print("客户端关闭")
3. Execution results
Start the server first:
Start the client:
At this time, the information on the server is as follows:
client interrupt input 1:
Server-side effects:
The client continues to input information:
the server-side information is as follows:
The client enters quit to close the connection:
Corresponding data on the server side: