Effect
Switching sub-levels through button click events
step
Create two new Actor blueprints as GeoMarkers, named "BP_GeoMarker_BeiJing" and "BP_GeoMarker_ShangHai" respectively
Open the two blueprints separately and add the text rendering component
Drag the blueprint "BP_GeoMarker_BeiJing" into the specified geographic location
Control "BP_GeoMarker_BeiJing"
Control its movement to the appropriate angle and position
If you feel small, you can adjust the zoom
Make sure "BP_GeoMarker_BeiJing" is an Actor belonging to a persistent level
Add "Cesium Globe Anchor" component
Create a new control blueprint and name it "BPW_Main"
Open "BPW_Main" and add the following controls
Open level blueprints for persistent levels
Add the following node, when the Tab key is pressed, the mouse cursor is displayed
Create a control interface and add a button click event
Drag "BP_GeoMarker_ShangHai" into the viewport
Add the "CesiumGlobeAnchor" component
Enter the latitude and longitude height of Shanghai
adjust zoom
Control it to move to a suitable viewing angle
Add a button click event in the level blueprint