In Swift development, a new subclass of UITableViewCell is created: CustomerUITableViewCell, and the error "No such module 'Cocoa' appears:
The reason is simple: when creating a new File file, the "OS X" project was selected, but the "iOS" project should actually be selected. So delete the wrong file and re-create a new File file, the problem is solved:
it turned out that I ignored this point, which caused the problem.
Note: OS X playground (Cocoa-based) is based on Cocoa, while iOS playground (UIKit-based) is based on UIKit;
At the same time, you can also directly modify the code of an existing swift (or playground) file.
import UIKit
directly modified to
import Cocoa
can