In the visitor pattern, an element object accepts a visitor object, and the visitor object handles operations on the element object.
This pattern is a behavioral pattern.
In this way, it is possible to change the execution algorithm of an element from different visitors.
example
class TreeNode { private String name; public TreeNode(String name) { this.name = name; } public String getName() { return name; } public void accept(NodeVisitor v) { v.visit(this); } } interface NodeVisitor { public void visit(TreeNode n); } class ConsoleVisitor implements NodeVisitor { @Override public void visit(TreeNode n) { System.out.println("console:" + n.getName()); } } class EmailVisitor implements NodeVisitor { @Override public void visit(TreeNode n) { System.out.println("email:" + n.getName()); } } public class Main { public static void main(String[] args) { TreeNode computer = new TreeNode("voidme.com"); computer.accept(new ConsoleVisitor()); computer.accept(new EmailVisitor()); } }
The above code produces the following result.
console:voidme.com
email:voidme.com