Unity packages webgl and publishes it to the Internet

Problem Description

I made a small unitywebgl project by myself and published it on the Internet for free


solution:

  • You can upload the project to github first
  • Then publish pages
  • It can also be uploaded to the pages of gitee, the method is similar. However, gitee's page service requires real-name authentication first, and it is easy to fail the review when publishing a page. GitHub's pages are relatively lenient. Suggest GitHub.

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Origin blog.csdn.net/zjjjjjjj_/article/details/126745890