When Firefox browser opens the webgl project, an error message indicating insufficient memory is reported

Problem Description

When Firefox opens the webgl project, an error is reported: The browser could not allocate enough memory for the WebGL content. If you are the developer of this content, try allocating less memory to your WebGL build in the WebGL player settings.

I put some resources into a bundle and download it on the server. The bundle should be too large, with more than 100 M, which leads to an error,
but it will not report an error when opened in chrome.


solution:

I found a lot of methods to no avail. In fact, as long as I uninstall the browser and reinstall the latest version, it will be ok! ~
I hope everyone will not take the wrong road, come on~

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Origin blog.csdn.net/zjjjjjjj_/article/details/127739635