[Map operation] How to use sp?

Hello everyone! I am: Basic Modeling

Let me talk about the basic operation of SP today.

Everyone knows that the sp map is similar to Maya!

1. How to add stickers?

There is only one place to pay attention to adding textures

It can only be dragged into the red box marked by Okawa!

Dragging into other places is useless!

 2. How to delete stickers?

Then deleting the texture is also a headache for us

This sticker is no longer used, can it be deleted directly? ? ?

But no! I want to right-click to delete, but there is no such thing as delete! what to do. . . . .

Actually! Just look for it on the interface and you can see [File] in the upper left corner

Find an item [Cleanup] in the [File] column, and delete it!

 

 3. Export textures

In the same way, open [File] in the upper left corner and find [Export Texture] in it, isn’t it very simple?

But that's not what I'm talking about!

The editor wants to teach you how to set - export the various values ​​​​of the texture

After opening, this pop-up window will appear

These three layers, each layer corresponds to a UV

 In addition, in the settings as shown in the figure

output directory indicates the export location

"R" key reset!


Export format targa or png

 Generally, our works use 4096

Maybe most companies use 2048 or 1024!

 

4. Automatically save

If the software often crashes, freezes;

Option to turn off Autosave

This can also reduce the computer work pressure to a certain extent.

Thereby reducing the probability of software crashes!

Of course, the computer configuration is not necessary!

all right! Thank you for reading, if you have any questions, please contact me!
Your one-button triple combo is my motivation~ 

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Origin blog.csdn.net/m0_64682060/article/details/123228448