Hello everyone! I am: Basic Modeling
Let me talk about the basic operation of SP today.
Everyone knows that the sp map is similar to Maya!
1. How to add stickers?
There is only one place to pay attention to adding textures
It can only be dragged into the red box marked by Okawa!
Dragging into other places is useless!
2. How to delete stickers?
Then deleting the texture is also a headache for us
This sticker is no longer used, can it be deleted directly? ? ?
But no! I want to right-click to delete, but there is no such thing as delete! what to do. . . . .
Actually! Just look for it on the interface and you can see [File] in the upper left corner
Find an item [Cleanup] in the [File] column, and delete it!
3. Export textures
In the same way, open [File] in the upper left corner and find [Export Texture] in it, isn’t it very simple?
But that's not what I'm talking about!
The editor wants to teach you how to set - export the various values of the texture
After opening, this pop-up window will appear
These three layers, each layer corresponds to a UV
In addition, in the settings as shown in the figure
output directory indicates the export location
"R" key reset!
Export format targa or png
Generally, our works use 4096
Maybe most companies use 2048 or 1024!
4. Automatically save
If the software often crashes, freezes;
Option to turn off Autosave
This can also reduce the computer work pressure to a certain extent.
Thereby reducing the probability of software crashes!
Of course, the computer configuration is not necessary!
all right! Thank you for reading, if you have any questions, please contact me!
Your one-button triple combo is my motivation~