Simple operation of vrep
add model
Double-click the plane icon in the tree view
object moving
position is the coordinates of the object - you can manually enter the coordinates to change the coordinates of the object
Transition relative movement - the distance you want the object to move relatively from the current position
There are three coordinate systems above, and the first world is often used
object rotation
Rotation relative angle - world world coordinate system, parent coordinate system (?), own coordinate system
Four-bar linkage simulation teaching
First create a planar plant rotated 90 degrees around x, using this plant as the base
Create a joint add—joint—revolute (the three options are rotating joints, moving joints, and spherical hinges)
Rotate the joint 90 degrees around the x-axis
Rotate selection is performed on all three axes together
Move the joint z-axis by 0.5 - put the joint on the plane (the dendrogram contains relationships)
Create link add - shape - cuboid - x length 0.1, YZ0.01 - rename L1 - move link (x0.05 y0 z0.5) Link is placed under the joint (on the connection)