PR adjustment settings

Adjustment:

Procamp:

  1. Brightness, contrast, saturation, and hue can be adjusted. If you check Split Screen, the screen will be divided into two parts, one part is the original material, and the other part is the processed one. The split percentage is the percentage of the two parts. Proportion
  2. Convolution kernel:
  3. There will be multiple options such as M11, M12, M13, etc., adjust through the change of the value, all zeros will turn into a black screen, don’t worry about dealing with Alpha, just let it check by itself

Lighting effect:

  1. The light source can be selected in the lighting type, and the light source type is similar to AE;
  2. Color can be selected in light color
  3. Center is the center point
  4. Radius, the larger the radius, the smaller the light will be, the main radius and the secondary radius control are not on the same axis
  5. Angle is equivalent to rotation
  6. Intensity, that is, the intensity of the light
  7. Focus, the smaller the value, the more concentrated
  8. How much light can be turned on
  9. Ambient light color, that is, the part next to it
  10. The bump layer is used relatively less

Extraction, Levels:

  1. Extraction can extract the color, and then adjust the value of the color scale
  2. Click the settings on the right of the extraction to call up the pull, which can also be adjusted
  3. The color scale is similar to AE. You can also click the setting on the right side of the color scale to enter the settings to adjust. The selected channel is also the same as AE.

Outdated effects group:

  1. Curves, like AE, also have curves that can be adjusted. Curves and color scales are the same, but the difference between abstraction and intuition
  2. RGB color corrector with ability to adjust gamma
  3. These effects will be placed inside the Lumetri color

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Origin blog.csdn.net/ZYHDMFS/article/details/126237436