Lumetri Colors:
Fractal diagram:
- Click the color, you will enter the color workspace, or enter the "color correction" in the effect
- Adjusting a value will generate a parameter at the position of the effect control
- Basic correction, which is an overall color correction
- There is a waveform graph in the Lumetri range, and there are other options in the "wrench" position, such as vector oscilloscope, histogram, etc., generally using component graphs
- When the display or the naked eye is difficult to distinguish, you can adjust it here
restore lut:
- LUT can be input in the basic correction, which can restore the whole picture to a balanced color
White balance and new features:
- If you want local coloring or other, you can quickly add Lumetri color effects
- White balance, adjust the color temperature and color of the entire environment
Hue property:
- There are exposure, contrast, highlights, shadows, whites, blacks, etc.
- Highlights are limited
Tone property adjustments:
- Automatically can make an adjustment by itself, but it is better to do it yourself
Creative luts:
- Creative, can input some LUTs
- Equivalent to filter
- Handle according to the actual situation
- Color wheel can adjust the color
Curve - Brightness RGB Curve:
- White is light and dark, top is bright, bottom is dark, S-shaped curve can increase contrast, and other colors correspond to the adjustment of other colors
Hue-Saturation Curve:
- Change Hue and Saturation
Color wheel and match:
- Color matching, for example, if you like the color of a movie, you can match it to another material you made
- After checking the face detection, you can refer to the face for matching
- Fine-tuning on the color wheel
HSL auxiliary:
- You can use a straw to suck up colors
HSL auxiliary application: