No helmet PICO-unity development diary 3 (UI button click)

Table of contents

1. Add components to the UI interface

 2. Add xr input module

3. Set up the raycast mask

result:


Premise: make a ui interface

1. Add components to the UI interface

Canvas plus tracked device graphic raycaster

Allows the canvas to be manipulated by tracking devices

 2. Add xr input module

system event plus XR UI input component

 This allows your left and right hand controllers to interact with the canvas

3. Set up the raycast mask

Set the raycast mask for the left and right hands to the layer of the object you want to interact with.

set ray length 

 


result:

After the ray touches the button key, click the left button to realize the click button operation.

For the slide bar, press and hold the left mouse button to grab the slide bar, and drag the middle mouse button.

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Origin blog.csdn.net/weixin_56537692/article/details/130197683