Several methods to realize the detection of the viewport of the horizontal and vertical screens on the mobile terminal

Sometimes we encounter the problem of detecting the size of the viewport and whether it is a vertical screen or a horizontal screen. How to detect it correctly? Without further ado, let's serve the dishes directly.

How to get different viewports

// 获取视觉视口大小(包括垂直滚动条)
let iw = window.innerWidth,
 ih = window.innerHeight;
console.log(iw, ih);

// 获取视觉视口大小(内容区域大小,包括侧边栏、窗口镶边和调整窗口大小的边框)
let ow = window.outerWidth,
 oh = window.outerHeight;
console.log(ow, oh);

// 获取屏幕理想视口大小,固定值(屏幕分辨率大小)
let sw = window.screen.width,
 sh = window.screen.height;
console.log(sw, sh);

// 获取浏览器可用窗口的大小(包括内边距、但不包括垂直滚动条、边框和外边距)
let aw = window.screen.availWidth,
 ah = window.screen.availHeight;
console.log(aw, ah);

// 包括内边距、滚动条、边框和外边距
let dow = document.documentElement.offsetWidth,
 doh = document.documentElement.offsetHeight;
console.log(dow, doh);

// 在不使用滚动条的情况下适合视口中的所有内容所需的最小宽度和高度
let dsW = document.documentElement.scrollWidth,
 dsH = document.documentElement.scrollHeight;
console.log(dsW, dsH);

// 包含元素的内边距,但不包括边框、外边距或者垂直滚动条
let cw = document.documentElement.clientWidth,
 ch = document.documentElement.clientHeight;
console.log(cw, ch);

js detects horizontal and vertical screens

// window.orientation:获取屏幕旋转方向
window.addEventListener('resize', () => {
 // 正常方向或屏幕旋转180度
 if (window.orientation === 180 || window.orientation === 0) {
  console.log('竖屏')
 }

 // 屏幕顺时钟旋转90度或屏幕逆时针旋转90度
 if (window.orientation === 90 || window.orientation === -90) {
  console.log('横屏')
 }
});

CSS detection horizontal and vertical screen

@media screen and (orientation:portrait) {

 /* 竖屏 */
 #body {
  width: 100vw;
  height: 100vh;
  background: red;
 }
}

@media screen and (orientation:landscape) {

 /* 横屏 */
 #body {
  width: 50vw;
  height: 100vh;
  background: green;
 }
}

meta tag attribute settings

<meta name="viewport" content="width=device-width,initial-scale=1,minimum-scale=1,maximum-scale=1,user-scalable=no" />

If there is any error in the description, please correct me!

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Origin blog.csdn.net/m0_70015558/article/details/128528569