Knowledge on the way of unity basic learning

       Time.deltaTime is the game time from the last frame to this frame

       According to this specificity, calling it in the update method can achieve a simple timer effect

 

About the use of the Application class (it seems more important

f869a50dd7bd41dfb75278225a68eab2.jpg

 

 

 

 

Guess you like

Origin blog.csdn.net/zkx0214/article/details/127115381