Scenes can be superimposed
LoadScenceMode.Single is the replacement scene
LoadScenceMode.Additive is to increase the scene
Asynchronously loading and adding progress bar time
//About the use of transform: you can keep the object facing one point
transform.LookAt(Vector3.zero);
//move
transform.Translate(Vector3.forword * 0.1f);//The speed can be modified
Keyboard and mouse operation related scripts
//Click of the mouse//Press the mouse 0 left button 1 right button 2 scroll wheel
Input.GetMouseButtonDown(0) returns a Boolean value
//Continue to press the mouse
Input.GetMouseButton(0)
//lift the mouse
Input.GetMouseButtonUp(0)
//Press the keyboard key
Input.GetKeyDown(KeyCode.A)
//Continue to press the keyboard key
Input.GetKey(KeyCode.A)
//lift the keyboard key
Input.GetKeyUp(KeyCode.A)
The above reading commands for the key and mouse are placed in the update; function to achieve the monitoring effect of the key and mouse during the game