ue5 play android runtime package no google play store key error problem

Questions are as follows:

solution:

Check-Package game data inside .apk?

Instructions below:

Exported APK package:

 

Since the resources are relatively large, unreal automatically generates an obb, and the use of the obb needs to use the google play store, so it will report a "No Google Play Store Key" error, so you can still check the "Package game data inside .apk? ",Modify as follows:

 

 The general meaning of the above prompt is: whether to put the data into the apk file instead of a separate .obb file.

Repackage after modification.

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Origin blog.csdn.net/ITHEIMO/article/details/126460844