The simplest movement of unity objects in world coordinates

The simplest movement of unity objects in world coordinates

The simplest movement of unity objects in world coordinates


Write transform.Translate(vector3.up * Time.deltaTime, space.world) directly in the script mounted under the object,
this is to move up the y-axis
space.world

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Origin blog.csdn.net/lucky_XiaoZhang/article/details/127851980