cocoscreator progress bar related code

const {
    
    ccclass, property} = cc._decorator;

@ccclass
export default class progressScript extends cc.Component {
    
    

    @property(cc.Float)
    public num:number=0.0;

  
    private progressBar:cc.ProgressBar=null;

    
    
    // LIFE-CYCLE CALLBACKS:

    // onLoad () {}

    start () {
    
    
          this.progressBar=this.node.getComponent(cc.ProgressBar);
         
    }

     update () {
    
    
        if(this.num<=0.9){
    
    
            this.num+=0.1;
            this.progressBar.progress=this.num;
        }
        else
        {
    
    
            cc.director.loadScene('game');
            this.num=0.0;
            this.progressBar.node.active=false;
        }
     }
}

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Origin blog.csdn.net/charlsdm/article/details/126847291