const {
ccclass, property} = cc._decorator;
@ccclass
export default class progressScript extends cc.Component {
@property(cc.Float)
public num:number=0.0;
private progressBar:cc.ProgressBar=null;
// LIFE-CYCLE CALLBACKS:
// onLoad () {}
start () {
this.progressBar=this.node.getComponent(cc.ProgressBar);
}
update () {
if(this.num<=0.9){
this.num+=0.1;
this.progressBar.progress=this.num;
}
else
{
cc.director.loadScene('game');
this.num=0.0;
this.progressBar.node.active=false;
}
}
}
cocoscreator progress bar related code
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Origin blog.csdn.net/charlsdm/article/details/126847291
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