The joys and sorrows of programming

 

Fifteen years in the programmer's career, there are both pains and joys. After reading Brooks' classics, I have a deep feeling for "the joy of programming" and "the pain of programming". I wonder if most people will feel the same.

 

pleasure:

 

 

The programming industry "satisfies our deepest desire to create and delight all of us with shared emotions," offering five pleasures:
 
  • The joy of creating things 
  • The joy of developing something useful to others 
  • Assembling movable, intermeshing parts into something like a labyrinth is a fascinating process 
  • Facing non-repetitive tasks, the joy of uninterrupted learning 
  • The joy of working on such a tractable medium - a purely mental activity that exists, moves and functions in a completely different way than an actual object 

 

Again, the industry has some inherent distresses: 

  • Adjusting your way of doing things to perfection is the hardest part of learning to program 
  • Goals are set by others and must rely on things beyond their control (especially procedures);
  • Authority does not equal responsibility 
  •  Any creative activity is accompanied by tedious hard work, and programming is no exception 
  • People usually expect projects (bugs, working hours) to converge faster towards the end, but in software projects, the closer to completion, the slower the convergence 
  • The product is always under threat of obsolescence as it nears completion 

 

 

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