How to make a realistic plush carpet model in 3dMax?

How to make a realistic plush carpet model in 3dsmax? I want to model a rectangular plush carpet in 3dsmax, how to make it? Let's take a look at the detailed tutorial below, friends who need it can refer to:

1. Select the chamfered cuboid under the Create panel - Extended Primitive

2. Create a chamfered cuboid in the viewport

3. Modify the parameters of the chamfered cuboid

4. Add a material to the chamfered cuboid, change the default material to V-Ray standard material, and name it Carpet

5. Add a plush carpet map to the diffuse reflection

6. Click the button pointed by the arrow in the figure to display the shading material

7. Add uvw texture modifier in the modification panel

8. Modify the parameters of the uvw map, select a cuboid, the length, width and height are both 800

9. In the modification panel again, add the VR-displacement mode modifier

10. Add a gray plush carpet map in the texture map option, the number is 30

11. The rendered plush carpet effect is as follows

The above is the tutorial of designing plush carpets in 3dsmax. I hope you like it. If you want to get more information about Max, including software download, you can pay attention to the 3ds Max Chinese website.


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