Note: A very brief and practical summary:
resource control naming
For reference only, as long as a unity is formed, you can see the meaning
The level of programmers is the most direct from the code specification. That is, the level of salary is directly proportional to the quality of your code, so develop good habits! !
(1) Layout naming
1. Contentview name: activity_function module.xml
For example: activity_main.xml, activity_more.xml
2. Dialog name: dialog_description.xml
For example: dlg_hint.xml
2. PopupWindow naming: ppw_description.xml
For example: ppw_info.xml
3. List item named listitem_description.xml
For example: listitem_city.xml
4. Include: include_module.xml
Example: include_head.xml, include_bottom.xml
(2) Image naming
1. Static image prefix_module, prefix_module_description
例如:bg_main.png、ic_main_search.png
2. Dynamic picture prefix_module_description_status, prefix_description_status
例如:btn_film_buy_n.png、btn_film_buy_p.png、btn_back_n.png
If there are multiple forms such as buttons, except for btn_film_buy.xml(selector)
(3) id naming (to be adjusted??)
The naming of the id in Xml, it is recommended to name it directly according to the meaning, and it is not necessary to use the above complex positioning, because findViewById is only found in a specified layout. Or create a unified management of the id file in the value (incompatibility is not good)
原文作者常用:android:id="@id/tv_name"android:id="@id/listv"、android:id="@id/tv_head_title"
Personal habits: android:id="@id/tvName" android:id="@id/listvName", android:id="@id/tvHeadTitle", and then the name in the class is consistent with the id name
(4) String naming
It is best not to be related to title, dialog, button, etc., just use the same English meaning directly, if the following:
<string name="ok">确定</string>
<string name=" welcome_to_use">欢迎使用</string>
Give some bad examples, as follows <string name="menu_ok ">OK</string>
(5) Control naming
Control Abbreviation_Description
例如:TextViewtv_name、Button btn_buy、LinearLayoutllyt_body;
(6) Class naming
Function module Activity.class Function module Service.class
如:MainActivity.class HuaFuBaoActivity.classAppUpgradeService.class
资源缩写说明
前缀 |
说明 |
ic --icon |
主要用于布局和子布局的图标 |
bg--background |
主要用于布局和子布局的背景 |
di--divider |
主要用于分隔线,不仅包括Listview中的还包括普通布局中的线 |
sl--selector |
主要用于某一view多种状态,listview 按钮等 |
cl--color |
主要用于颜色值 |
bt--button |
主要用于按钮的表示,有时我们会在ic和bt之间犹豫,简单的区分即是功能视图,如果一个view执行的时back或者confirm或者cancel的功能,则命名上则应该使用bt |
后缀 |
说明 |
unit |
在使用xml的tilemode来配图片时,element图片使用此后缀 |
nor |
图片的状态,代表普通状态 |
hl |
图片的状态,代表高亮状态 |
press |
图片的状态,代表按下状态 |
select |
图片的状态,代表其所占的view被选中 |
unselect |
图片的状态,代表其所占的view没有被选中 |
组件名称对照表
组件名称 |
简写 |
组件名称 |
简写 |
Button |
Btn(btn) |
RadioButton |
Rbtn(rbtn) |
ImageButton |
Ibtn(ibtn) |
TextView |
Tv(tv) |
ImageView |
Iv (iv) |
ListView |
Lv(lv) |
ProgressBar |
Pbar(pbar) |
EditText |
Edtv(et) |
ScrollView |
Sclv(scly) |
CheckBox |
Chk(chk) |
RelativeLayout |
Rlyt(rlyt) |
LinearLayout |
Llyt(llyt) |
TableLayout |
Tlyt(tlyt) |
AbsoluteLayout |
ALyt(alyt) |
FrameLayout |
Flyt(flyt) |
|
|