- Center the coordinates in the object relative to the object. By default, the coordinates are snapped to the bottom and centered on the bottom plane.
Selected Object-"Hierarchy-"Pivot-"Affect Pivot Only-"Center To Object
- If you want the object to be centered relative to the scene plane, select the object, then hold down the left mouse button and drag. Or directly modify the XYZ coordinates of the lower right corner. Note: Do not check Affect Pivot Only in the above step when doing this
[3DMax] The object is centered within the scene and the coordinates within the object are centered
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