Lua Behavior Tree For Unity3D (Lua describes Behavior Tree For Unity3D)

Why is the behavior tree (BTTree) note a Lua version of the behavior tree At present, domestic mobile games are equipped with the hot update function as standard, and game AI is naturally a standard configuration of MMO games, such as AI for hanging up, AI for pets, and so on. Speaking of how to develop AI functions in a simpler way, everyone will think of using state machines or behavior trees. They can help us to a large extent to clarify our thinking logic and make AI more interesting and vivid.
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