A pointer consists of two elements: address and data type.
The address is a (unsigned long) data that indicates the location of the data in memory; the data type indicates how to parse the data.
The address pointed to is different, the pointer is different, which is easier to understand;
It should be noted that when the data type is different, the pointer is also different, which leads to many interesting uses of pointers.
1. A pointer to the same address will resolve the content pointed to by the address into different data according to the type of the pointer
#include <stdio.h>
int main()
{
void *p = NULL;
char str[6] = {0, 1, 2, 3, 4, 5};
p = str;
printf("0x%x\n",(int)(*(char *)p));
printf("0x%x\n",(int)(*(int *)p));
return 0;
}
rivsidn@rivsidn:~/demo/C$ ./a.sh
0x0
0x3020100
I've seen a bit of a roundabout usage like this
#include <stdio.h>
struct TEST{
struct TEST *next;
struct TEST **prev;
int data;
}aa, bb;
int main()
{
aa.data = 1;
bb.data = 2;
aa.next = &bb;
bb.prev = &aa.next;
printf("%d\n", (**bb.prev).data);
printf("%d\n", ((struct TEST*)bb.prev)->data);
return 0;
}
rivsidn@rivsidn:~/demo/C$ ./a.sh
2
1
2. Different types of pointers have different offsets when +1
#include <stdio.h>
int main()
{
void *p = NULL;
char str[6] = {0, 1, 2, 3, 4, 5};
p = str;
printf("%p\n", p);
printf("%p\n", (char *)p + 1);
printf("%p\n", (int *)p + 1);
return 0;
}
rivsidn@rivsidn:~/demo/C$ ./a.sh
0xbfae58b6
0xbfae58b7
0xbfae58ba
The more interesting usage is
#include <stdio.h>
#include <stdlib.h>
#define SIZE 5
struct HEADER {
int i;
/*...*/
};
int main()
{
int i;
struct HEADER *ph;
char *p;
ph = (struct HEADER *)malloc(sizeof(struct HEADER) + SIZE);
p = (char *) &ph[1];
return 0;
}