import java.awt.Graphics;
import javax.swing.JPanel;
public class GamePanel extends JPanel {
GamePlayer player;//属性
public GamePanel(){
player=new GamePlayer(200,300);
}
//绘图方法;
public void paint(Graphics g){
player.render(g);
}
}
import javax.swing.JPanel;
public class GamePanel extends JPanel {
GamePlayer player;//属性
public GamePanel(){
player=new GamePlayer(200,300);
}
//绘图方法;
public void paint(Graphics g){
player.render(g);
}
}