LOD Optimization Strategy - Special Effects

special effects

◆Weather system
• Make particle systems of different orders of magnitude

◆Foot Effect
• Turn on and off the footstep effect, which can be controlled separately for the player and other players

◆Drop special effects
• Simplified versions of complex special effects can be made.
All the above three special effects can be completed through the simple configuration table function.

◆Skill special effects
• Call different prefabs in different picture quality through the configuration table

◆Standards of skill effects
• Control the performance overhead of special effects in the production stage
• Tool-assisted generation of *_Low.Prefab
• Strictly control the performance overhead of *_Low.Prefab

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