import flash.utils.Timer; import flash.events.TimerEvent; var time: Timer = new Timer (25 ); time.addEventListener(TimerEvent.TIMER,timerFun); time.start(); function timerFun(e:TimerEvent) { trace(this.currentLabel); }
import flash.utils.Timer; import flash.events.TimerEvent; var time: Timer = new Timer (25 ); time.addEventListener(TimerEvent.TIMER,timerFun); time.start(); function timerFun(e:TimerEvent) { trace(this.currentLabel); }