According to the statistics of authoritative departments, 50% of Unity developers work within 2 years; 45% of developers are between 2 and 4 years, but the average salary reaches 16K! The salary level far exceeds the salary level of other software development positions. Is there any plan to learn unity3d? The unity3d tutorial is shared with everyone for free.
Unity3d game project combat http://pan.baidu.com/s/1mieKgPE
Unity3d game graphics http://pan.baidu.com/s/1c2wBs7e
As we all know, Unity3D is a multi-platform game development tool that can realize easy creation, and it is a fully integrated professional game engine. In the existing version, its powerful game production function has reached the point of jaw-dropping.
Especially the first-person war game it made in version 3.0, the picture quality is not inferior to the mainstream first-person shooting games such as "Cross Fire" and "King of Battlefield", which are very popular today.
And Unity3D has strong versatility and can develop games based on various platforms, including mobile games (iPhone, Android, WindowsPhone, BlackBerry), PC (Windows, Mac, Linux), web games (based on various mainstream browsers), Console-specific games (Wii, Xbox360, XboxOne, PS3, PS4).
Unity has a wide range of employment directions. The game industry accounts for 65% of the proportion, and there are also directions such as virtual reality and augmented reality, and the employment prospects are hot. Available positions include: game development engineer, mobile application development engineer, game scene designer, game special effect designer, VR development engineer, AR development engineer.
With the improvement of the enterprise's employment standards, Qianfeng unity3d course has added a large number of graphics cases, so that students are really familiar with graphics, familiar with the realization process of various special effects, and familiar with the design ideas of lighting algorithms.
There are also project resource management solutions that are closer to the enterprise. From AssetBundle packaging to management, to loading, let unity3d students understand the whole process of project resource management, and assist students to complete the custom AssetBundle framework.
In addition, update the weekly comprehensive projects of the Unity engine period, the project better covers the knowledge points learned by the students, the game material selection is closer to the current market, and the currently popular game project modules are added. Backpack management in "Wild Action", etc.