Mario Jose :
So I made this simple code to recreate the way I want my actual app to behave (sorry, if I didn't use oop and really new into this):
import tkinter as tk
from tkinter import ttk
def OpenSecondToplevel():
Top2=tk.Toplevel(root)
Top2.geometry("250x200")
Top2.grab_set()
Top2.title("TopLevel 2")
Label = tk.Label(Top2, text="This is Toplevel 2")
Label.pack()
def OpenFirstToplevel():
Top1=tk.Toplevel(root)
Top1.geometry("250x200")
Top1.grab_set()
Top1.title("TopLevel 1")
Button2 = tk.Button(Top1, text="Open Toplevel 2", command=OpenSecondToplevel)
Button2.pack()
root = tk.Tk()
root.title("Main")
root.geometry("250x200")
Frame1 = tk.Frame(root)
Button1 = tk.Button(Frame1, text="Open Toplevel 1", command=OpenFirstToplevel)
Frame1.pack()
Button1.pack()
root.mainloop()
I recorded a video, explaining my issue, because I been looking a lot about Toplevels
behavior and I cant seem to find a way to fix it. I hope the video is understandable sorry about the bad English is not my main language, if you have any question you can ask me, thank you!
acw1668 :
For your case, the simple way is to save the current window which has grab_set()
in OpenSecondToplevel()
, wait for second toplevel to close and then resume the grab_set()
state of saved window:
def OpenSecondToplevel():
win = root.grab_current() # save the current window which has grab_set()
# win is None is no window has grab_set()
Top2=tk.Toplevel(root)
Top2.geometry("250x200")
Top2.grab_set()
Top2.title("TopLevel 2")
Label = tk.Label(Top2, text="This is Toplevel 2")
Label.pack()
if win:
# wait until current toplevel is destroyed
win.wait_window(Top2)
# resume grab_set() for saved window
win.grab_set()