Calling a method from a different class containing Graphics g [JAVA]

J L :

im playing around with graphics and hit a bit of a roadblock. I can't seem to call my other class containing my graphics. Thanks in advance. As you can see i tried to call it as gameOBJ.Draw but its giving me errors. This is the error: The method Draw(Graphics) in the type GameObjects is not applicable for the arguments ()

public class Testing{

public boolean running = true;
public static void main(String[] args) {
    GameObjects gameOBJ = new GameObjects();
    gameOBJ.Draw();
    Window window = new Window(Window.WIDTH, Window.HEIGHT, Window.TITLE);
}






public class GameObjects{

public void Draw(Graphics g) {
    g.setColor(Color.BLACK);
    g.fillRect(0, 0, Window.WIDTH, Window.HEIGHT);

}

}

Prashant Zombade :

To fix of that compilation error you can pass a graphics object.

For example you can use windows graphics (But this may not be the requirement of your task/project. With JDK 10 Window.TITLE is not present, I doubt if it was there in earlier versions as well.)

Optionally: By conventions method names in Java should start with small cases characters so the method name should be draw.

public static void main(String[] args) {
    GameObjects gameOBJ = new GameObjects();

    //Pass the graphics object to the Draw method   
    Window window = new Window(Window.WIDTH, Window.HEIGHT, Window.TITLE);
    Graphics graphics =window.getGraphics() ; 
    gameOBJ.Draw(graphics);
}

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