interface{} and nil
The interface{} of golang can be roughly described as two elements (type+data), and the
interface will be equal to nil only when both type and data are nil.
var v *T
var i interface{}
i = v
v is a null pointer, so it must be equal to nil
interface{}, type and data are both nil, so they are also nil
but after i=v, the type of i is not nil, so it is not nil at this time
var a interface{}
fmt.Println(a == nil) //true
a = "1" //data="1" type=string
fmt.Println(a == nil) //false
var b *int
a = b //data=nil type=int
fmt.Println(a == nil) //false
fmt.Println(b == nil) //true
fmt.Println(b == a) //true
Why is the equivalence between a, b and nil not transitive.
1. b==nil is correct. When a=b, a boxing operation is performed, and when a==b, an unboxing operation is performed
. 2. The conversion between type and interface in golang is not obvious. , easily misunderstood.
error
error is actually a special interface{}
type error interface {
Error() string
}
example:
package main
import (
"fmt"
)
type MyError struct {
errCode uint8
}
func (e *MyError) Error() string {
switch e.errCode {
case 1:
return "file not found"
case 2:
return "time out"
case 3:
return "permission denied"
default:
return "unknown error"
}
}
// 相当于使用interface进行封箱操作
func GetError1() error {
var err *MyError = nil
return err
}
// 没有使用interface进行封箱操作
func GetError2() *MyError {
var err *MyError = nil
return err
}
func main() {
ret1 := GetError1() //封箱,所以不为nil
fmt.Println(ret1 == nil) //false
e, _ := ret1.(*MyError) //显式拆箱,所以为nil
fmt.Println(e == nil) //true
ret2 := GetError2() // 不用转换,所以为nil
fmt.Println(ret2 == nil) //true
}