List pull-down refresh is a very common problem in HarmonyOS development. Today, I describe how to implement the function of List pull-down refresh. It is mainly divided into "development preparation", "code implementation", and "operation effect"
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To prepare for development, we need to learn the following knowledge points
1.1 [Harmony OS] [ARK UI] [Demo] Loading animation implementation
1.2 PanGesture
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Code
2.1 Prepare data source
Define full data source: used to load partial data each time
Define List display data source: used for List display on the interface The code is as followsprivate arr: string[] = ["A", "B", "C", "D", "E", "F", "G", "H"] //todo 当前list显示数据源 private AllData: string[] = ["A", "B", "C", "D", "E", "F", "G", "H", "I", "J", "K", "L", "M", "N", "O", "P", "Q", "R", "S", "T", "U", "V", "W", "X", "Y", "Z"] //todo 全量数据
2.2 Use List and ListItem , [Harmony OS] [ARK UI] [Demo] to load the animation implementation to draw the basic interface, the code is as follows
Column() { List({ space: 20, initialIndex: 0 }) { ListItem() { Column() { Image($r("app.media.loading")) .objectFit(ImageFit.Contain) .height(40) .aspectRatio(1) .width(40) .margin({ bottom: 5 }) .rotate({ x: 0, y: 0, z: 1, angle: this.rotateAngle }) Text(this.loadingText) .fontSize(14) .fontColor("#ed6262") .backgroundColor(Color.White) } .alignItems(HorizontalAlign.Center) .padding({ top: 10, right: 0, bottom: 10, left: 0 }) .width("100%") .padding({ top: 10, right: 0, bottom: 10, left: 0 }) .backgroundColor(Color.White) } ForEach(this.arr, (item) => { ListItem() { Text('' + item) .width('100%') .height(100) .fontSize(16) .textAlign(TextAlign.Center) .borderRadius(10) .backgroundColor(0xFFFFFF) } }, item => item) } .listDirection(Axis.Vertical) // 排列方向 .onScrollIndex((firstIndex: number, lastIndex: number) => { //Todo firstIndex屏幕第一个可见条目索引 //todo lastIndex屏幕最后可见索引 this.firstIndex = firstIndex; }) }.width('100%')
2.3 Control the display or hide of the loading animation
We can learn the display and hide control to control the display and hide of the loading animation, and define a global variable to control the display and hide of the animation. The code is as follows@State IsShowLoading: boolean= true//动画显示隐藏 默认是显示状态 .visibility((this.IsShowLoading ? Visibility.Visible : Visibility.None))//Todo 动画显示隐藏
2.4 Control List pull-down refresh animation
Refresh threshold: only when the visible index of the first screen of the List is 0, and the data is loaded when the upper and lower pull-down
is released. The visible index of the first screen of the List is obtained. Api, and define a variable to get the value The code is as follows.onScrollIndex((firstIndex: number, lastIndex: number) => { //Todo firstIndex屏幕第一个可见条目索引 //todo lastIndex屏幕最后可见索引 this.firstIndex = firstIndex; })
2.5 Gesture judgment, we refer to the PanGesture document, the code is as follows
.parallelGesture( PanGesture({ distance: 150, direction: PanDirection.Down }) .onActionStart(this.ActionStart.bind(this)) .onActionUpdate(this.ActionUpdate.bind(this)) .onActionEnd(this.ActionEnd.bind(this)) .onActionCancel(this.ActionCancel.bind(this)) ) public ActionStart(event) { clearInterval(this.rotateTimeOut) if (this.firstIndex === 0 && this.arr.length > 0) { //判断是否刷新 this.IsShowLoading = true; this.loadingText = "开始刷新" } } private ActionUpdate() { clearInterval(this.rotateTimeOut)//Todo 取消之前动画 this.loadingText = "正在刷新" console.log(this.loadingText) } private ActionEnd() { this.loadingText = "开始刷新数据" console.log(this.loadingText) //开始刷新数据 this.loadingRotate(); this.loadingData(); //加载数据 } private ActionCancel() { //取消动画 this.IsShowLoading = false; this.loadingText = "刷新取消" console.log(this.loadingText) clearInterval(this.rotateTimeOut) }
2.6 Refresh data code is as follows
//Network load dataprivate loadingData() { console.log("loadingData=====") var that = this; //延迟几秒执行这个代码 取消动画 setTimeout(function () { console.log("loadingData=====开始") var random=Math.ceil(Math.random()*10);; that.arr.splice(0,8) for(var i=random;i<random+8;i++){ that.arr.push(that.AllData[i]) } console.log("loadingData=====clearInterval") clearInterval(this.rotateTimeOut) console.log("loadingData===取消动画") that.IsShowLoading = false }, 5000) }
3. Running effect
3.1 All the codes are as follows@Entry @Component struct MyListView { private arr: string[] = ["A", "B", "C", "D", "E", "F", "G", "H"] //todo 当前数据源 private AllData: string[] = ["A", "B", "C", "D", "E", "F", "G", "H", "I", "J", "K", "L", "M", "N", "O", "P", "Q", "R", "S", "T", "U", "V", "W", "X", "Y", "Z"] private firstIndex: number= 0; //-1 代表正常状态 0代表下拉刷新 1 代表上拉加载 @State loadingText: string = '正在刷新' //文本 @State IsShowLoading: boolean= true//动画显示隐藏 默认是显示状态 private rotateTimeOut: any //计时器 @State rotateAngle: number= 0; //加载图标旋转 loadingRotate() { this.rotateTimeOut = setInterval(() => { this.rotateAngle = 0 animateTo({ duration: 800 }, () => { this.rotateAngle = 360 }) }, 800) } public ActionStart(event) { clearInterval(this.rotateTimeOut) if (this.firstIndex === 0 && this.arr.length > 0) { //判断是否刷新 this.IsShowLoading = true; this.loadingText = "开始刷新" } } private ActionUpdate() { clearInterval(this.rotateTimeOut)//Todo 取消之前动画 this.loadingText = "正在刷新" console.log(this.loadingText) } private ActionEnd() { this.loadingText = "开始刷新数据" console.log(this.loadingText) //开始刷新数据 this.loadingRotate(); this.loadingData(); //加载数据 } private ActionCancel() { //取消动画 this.IsShowLoading = false; this.loadingText = "刷新取消" console.log(this.loadingText) clearInterval(this.rotateTimeOut) } //网络加载数据 private loadingData() { console.log("loadingData=====") var that = this; //延迟几秒执行这个代码 取消动画 setTimeout(function () { console.log("loadingData=====开始") var random=Math.ceil(Math.random()*10);; that.arr.splice(0,8) for(var i=random;i<random+8;i++){ that.arr.push(that.AllData[i]) } console.log("loadingData=====clearInterval") clearInterval(this.rotateTimeOut) console.log("loadingData===取消动画") that.IsShowLoading = false }, 5000) } build() { Column() { List({ space: 20, initialIndex: 0 }) { ListItem() { Column() { Image($r("app.media.loading")) .objectFit(ImageFit.Contain) .height(40) .aspectRatio(1) .width(40) .margin({ bottom: 5 }) .rotate({ x: 0, y: 0, z: 1, angle: this.rotateAngle }) Text(this.loadingText) .fontSize(14) .fontColor("#ed6262") .backgroundColor(Color.White) } .alignItems(HorizontalAlign.Center) .padding({ top: 10, right: 0, bottom: 10, left: 0 }) .width("100%") .padding({ top: 10, right: 0, bottom: 10, left: 0 }) .backgroundColor(Color.White) } .visibility((this.IsShowLoading ? Visibility.Visible : Visibility.None))//Todo 动画显示隐藏 ForEach(this.arr, (item) => { ListItem() { Text('' + item) .width('100%') .height(100) .fontSize(16) .textAlign(TextAlign.Center) .borderRadius(10) .backgroundColor(0xFFFFFF) } }, item => item) } .listDirection(Axis.Vertical) // 排列方向 .onScrollIndex((firstIndex: number, lastIndex: number) => { //Todo firstIndex屏幕第一个可见条目索引 //todo lastIndex屏幕最后可见索引 this.firstIndex = firstIndex; }) .parallelGesture( PanGesture({ distance: 150, direction: PanDirection.Down }) .onActionStart(this.ActionStart.bind(this)) .onActionUpdate(this.ActionUpdate.bind(this)) .onActionEnd(this.ActionEnd.bind(this)) .onActionCancel(this.ActionCancel.bind(this)) ) }.width('100%') } }
3.2 The running effect diagram is as follows