Android高级进阶之路【一】Android中View绘制流程浅析

前言

一个View,从无到有会走三个流程,也就是老生常谈的measure,layout,draw三流程;

我们都知道Android视图是由一层一层构成的层级结构,直白点说,就是父View包含子View而子View又可以包含子View。所以绘制流程是由最外层的View开始,一步一步向内传递执行。而整个过程又是递归等待的,最外层的View需要等内层所有的View执行完绘制流程才结束,所以便有了”减少布局层级,可以有效提升App性能”这一经典总结。

正文

什么时候开始绘制?

而万物有始才有终,你不惹他,他也不会动手打你。View的绘制流程是什么时候开始的?谁触发的?明白这点后,才去考虑这个过程是怎样执行的。

我们都清楚Activity中onCreate()方法在setContentView()后,View的宽高是获取不到的。同时我们知道Activity在onResume()后才完全可见,并且初次在onResume()方法中也是拿不到View的尺寸的,这样可以推算得出:View的绘制流程是在onResume()方法执行结束后才开始的。那Activity的生命周期方法背后是由谁,又何时调用的?

答:ActivityManagerService

ActivityManagerService(以下简称AMS))是Androids上层系统中最核心的服务之一,主要负责系统中四大组件的启动、切换、调度及应用程序的管理和调度等工作。具体详细内容参考以下地址:

https://blog.csdn.net/gaugamela/article/details/53067769

相对而言ActivityThread的main方法是应用程序的入口,main()方法里做一些初始化工作,其中包括和AMS建立起通信。

public class ActivityThread{

    final ApplicationThread mAppThread = new ApplicationThread();
    final Looper mLooper = Looper.myLooper();
    final H mH = new H();
    final ArrayMap<IBinder, ActivityClientRecord> mActivities = new ArrayMap<>();


    public static void main(String[] args) {
        //初始化lopper
        Looper.prepareMainLooper();
        //初始化ActivityThread
        ActivityThread thread = new ActivityThread();
        //ApplicationThread和AMS建立联系
        thread.attach(false);
        //取消息
        Looper.loop();
        //loop()方法如果执行结束,未能取到消息,程序抛出异常退出。
        throw new RuntimeException("Main thread loop unexpectedly exited");
    }
}

ActivityThread会管理和用户打交道的Activity,应用所有的Activity都存在ActivityThread中的mActivities集合中,而ActivityThread响应AMS的号召,需要借助ApplicationThread来接受这个诏令,点进去看全都是生命周期方法。接着调用attach()方法让ApplicationThread和AMS建立联系。H类就是一个Handler类,用于发送生命周期改变的消息,通知响应操作。

private class ApplicationThread extends IApplicationThread.Stub {

    //通知相应的进程执行启动Activity的操作
    public final void scheduleLaunchActivity(Intent intent, IBinder token, int ident,
            ActivityInfo info, Configuration curConfig, Configuration overrideConfig,
            CompatibilityInfo compatInfo, String referrer, IVoiceInteractor voiceInteractor,
            int procState, Bundle state, PersistableBundle persistentState,
            List<ResultInfo> pendingResults, List<ReferrerIntent> pendingNewIntents,
            boolean notResumed, boolean isForward, ProfilerInfo profilerInfo) {

        sendMessage(H.LAUNCH_ACTIVITY, r);
    }
    public final void scheduleResumeActivity(IBinder token, int processState,
            boolean isForward, Bundle resumeArgs) {

        sendMessage(H.RESUME_ACTIVITY, token, isForward ? 1 : 0, 0, seq);
    }
    //.....

}

对于AMS我也不太懂在这儿提一下明白是怎么回事就行,以后再慢慢研究。当Activity启动时会先调用到scheduleLaunchActivity()方法,由Handler发送通知消息后执行handleLaunchActivity()->performLaunchActivity()->callActivityOnCreate()->Activity.onCreate()。

private class H extends Handler {
    public void handleMessage(Message msg) {
        switch (msg.what) {
            case LAUNCH_ACTIVITY: {
                Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "activityStart");
                final ActivityClientRecord r = (ActivityClientRecord) msg.obj;

                r.packageInfo = getPackageInfoNoCheck(
                        r.activityInfo.applicationInfo, r.compatInfo);
                //该方法中会执行Activity的onCreate()方法。
                handleLaunchActivity(r, null, "LAUNCH_ACTIVITY");
                Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
            } break;
            //onResume();
             case RESUME_ACTIVITY:
                Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "activityResume");
                SomeArgs args = (SomeArgs) msg.obj;
                handleResumeActivity((IBinder) args.arg1, true, args.argi1 != 0, true,
                        args.argi3, "RESUME_ACTIVITY");
                Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
                break;
        }
    }
}

final void handleResumeActivity(IBinder token,
            boolean clearHide, boolean isForward, boolean reallyResume, int seq, String reason) {
        ActivityClientRecord r = mActivities.get(token);

    //.............

    //执行onResume()方法
    r = performResumeActivity(token, clearHide, reason);

     if (r != null) {
        final Activity a = r.activity;
         if (r.window == null && !a.mFinished && willBeVisible) {
                r.window = r.activity.getWindow();
                View decor = r.window.getDecorView();
                decor.setVisibility(View.INVISIBLE);
                ViewManager wm = a.getWindowManager();
                WindowManager.LayoutParams l = r.window.getAttributes();
                a.mDecor = decor;

            if (a.mVisibleFromClient) {
                if (!a.mWindowAdded) {
                    a.mWindowAdded = true;
                    //将DecorView添加到Window上
                    wm.addView(decor, l);
            } 
        }
    //说法二:执行makeVisible()来添加View,但也是添加到Window里和上面一样的操作。清楚的小伙伴可以告诉我下。
    if (r.activity.mVisibleFromClient) {
            r.activity.makeVisible();
        }
    }
}

onResume()时也一样,当Activity的状态发生改变,经过层层调用执行到handleResumeActivity()方法,在方法中先调用Activity.onResume()方法,再执行WindowManager的addView()方法将Activity的根View(DecorView)添加上去,进而开始绘制流程。这就解释了为什么初次在onResume()方法中获取不到View的宽高。对DecorView不太明白的可以参考Activity中setContentView浅析。地址如下所示:

https://blog.csdn.net/sinat_35938012/article/details/81055380

而WindowManager实现类为WindowManagerImpl,WindowManagerImpl中addView()方法又会调用WindowManagerGlobal的addView()方法。参考如下:

https://www.jianshu.com/p/c223b993b1ec

 public void addView(View view, ViewGroup.LayoutParams params,
            Display display, Window parentWindow) {
    ······
    root = new ViewRootImpl(view.getContext(), display);

    view.setLayoutParams(wparams);

    mViews.add(view);
    mRoots.add(root);
    mParams.add(wparams);
    //即将开始流程绘制    
    root.setView(view, wparams, panelParentView);
    ·······
}

addView()方法中先创建ViewRootImpl对象,随后执行setView()方法将其和DecorView绑定起来,绘制流程也将由ViewRootImpl()来执行。setView()方法中会执行requestLayout()方法。

public void setView(View view, WindowManager.LayoutParams attrs, View panelParentView) {
     if (mView == null) {
        mView = view;
         // Schedule the first layout -before- adding to the window
         // manager, to make sure we do the relayout before receiving
         // any other events from the system.
         requestLayout();
    }
}

requestLayout()方法走下去会异步执行performTraversals()方法,View的三大流程都是在该方法中执行的。到这儿我们算是明白View的绘制流程是从哪儿开始的,接下来分析这个过程到底是怎么做的。

private void performTraversals() {

    //计算DecorView根View的MeasureSpec
    int childWidthMeasureSpec = getRootMeasureSpec(mWidth, lp.width);
    int childHeightMeasureSpec = getRootMeasureSpec(mHeight, lp.height);

    performMeasure(childWidthMeasureSpec, childHeightMeasureSpec);

    performLayout(lp, mWidth, mHeight);

    performDraw();
}

measure流程

说到measure流程就不得提到一个类,MeausreSpec。使用该类用一个int值就能记录View测量的宽高和宽高的测量模式,大大节约开销。

public static class MeasureSpec {
    private static final int MODE_SHIFT = 30;

    //int类型占4个字节,1个字节=8bit(位)。
    private static final int MODE_MASK  = 0x3 << MODE_SHIFT; //11000000000000000000000000000000

    public static final int UNSPECIFIED = 0 << MODE_SHIFT; //00000000000000000000000000000000  听说用于系统内部,想要多大就给多大。平时也没有用到过,下面不做分析。
    public static final int EXACTLY     = 1 << MODE_SHIFT; //01000000000000000000000000000000  精确值模式,对应LayoutParams的match_parent或者固定尺寸
    public static final int AT_MOST     = 2 << MODE_SHIFT; //10000000000000000000000000000000  最大值模式,对应LayoutParams的wrap_content

     public static int makeMeasureSpec(@IntRange(from = 0, to = (1 << MeasureSpec.MODE_SHIFT) - 1) int size,
                                          @MeasureSpecMode int mode) {
        if (sUseBrokenMakeMeasureSpec) {
            return size + mode;
        } else {
            return (size & ~MODE_MASK) | (mode & MODE_MASK);
        }
    }
    public static int getMode(int measureSpec) {
            return (measureSpec & MODE_MASK);
    }
    public static int getSize(int measureSpec) {
        return (measureSpec & ~MODE_MASK);
    }

}

用一句话解释MeasureSepc:

用位运算的方式来”压缩”记录View的测量宽高和测量模式,其中高(前)两位代表测量模式后三十位代表测量后的尺寸。同时提供”解压”的方法转为我们需要的实际数值。

MeasureSpec = MeasureMode+MeasureSize

我们以int mMeausreWidth = makeMeasureSepc(720,MeasureSpec.EXACTLY)为例:

getMode亦是如此

//生成DecorView根View的MeasureSpec
int childWidthMeasureSpec = getRootMeasureSpec(mWidth, lp.width);
int childHeightMeasureSpec = getRootMeasureSpec(mHeight, lp.height);

measure流程开始执行之前,会先计算出DecorView的MeasureSpec。此处mWidth和mHeight就为屏幕的宽高,LayoutParmas都为match_parent。

private static int getRootMeasureSpec(int windowSize, int rootDimension) {
    int measureSpec;
    switch (rootDimension) {

    case ViewGroup.LayoutParams.MATCH_PARENT:
        // Window can't resize. Force root view to be windowSize.
        measureSpec = MeasureSpec.makeMeasureSpec(windowSize, MeasureSpec.EXACTLY);
        break;
    case ViewGroup.LayoutParams.WRAP_CONTENT:
        // Window can resize. Set max size for root view.
        measureSpec = MeasureSpec.makeMeasureSpec(windowSize, MeasureSpec.AT_MOST);
        break;
    default:
        // Window wants to be an exact size. Force root view to be that size.
        measureSpec = MeasureSpec.makeMeasureSpec(rootDimension, MeasureSpec.EXACTLY);
        break;
    }
    return measureSpec;
}

计算出DecorView的MeasureSpec后,执行DecorView的measure()方法开始整个View树的测量。

private void performMeasure()(int childWidthMeasureSpec, int childHeightMeasureSpec) {
    if (mView == null) {
        return;
    }
    Trace.traceBegin(Trace.TRACE_TAG_VIEW, "measure");
    try {
        mView.measure(childWidthMeasureSpec, childHeightMeasureSpec);
    } finally {
        Trace.traceEnd(Trace.TRACE_TAG_VIEW);
    }
}

measure()方法是被final修饰了的,派生类都不能重写,所有View都会执行到View类的measure()方法。

public final void measure(int widthMeasureSpec, int heightMeasureSpec) {

     onMeasure(widthMeasureSpec, heightMeasureSpec);
}

onMeasure()方法意在二种:相对于ViewGroup来说

  1. 测量出子View的MeasureSpec后,再执行子View的measure流程

  2. 给自己mMeasureWidth&Height赋值。

View的onMeasure()方法就只干第二件事。我们以下xml布局为例,当我们调用setContentView(R.layout.activity_main)后:

<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:tools="http://schemas.android.com/tools"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    android:orientation="horizontal"
    tools:context=".MainActivity">
    <TextView
        android:layout_height="wrap_content"
        android:layout_height="wrap_content"
        android:text="Hello World"/>
</LinearLayout>

此时此处DecorView有实现onMeausre方法并且会执行父类FrameLayout的onMeausre()方法。

protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
    for (int i = 0; i < count; i++) {
        final View child = getChildAt(i);
        if (mMeasureAllChildren || child.getVisibility() != GONE) {
            //core
            measureChildWithMargins(child, widthMeasureSpec, 0, heightMeasureSpec, 0);
            final LayoutParams lp = (LayoutParams) child.getLayoutParams();
            maxWidth = Math.max(maxWidth,child.getMeasuredWidth() + lp.leftMargin + lp.rightMargin);
            maxHeight = Math.max(maxHeight,child.getMeasuredHeight() + lp.topMargin + lp.bottomMargin);
            childState = combineMeasuredStates(childState, child.getMeasuredState());
            if (measureMatchParentChildren) {
                if (lp.width == LayoutParams.MATCH_PARENT ||
                        lp.height == LayoutParams.MATCH_PARENT) {
                    mMatchParentChildren.add(child);
                }
            }
        }
    }

    //设置的前景
    maxWidth += getPaddingLeftWithForeground() + getPaddingRightWithForeground();
    maxHeight += getPaddingTopWithForeground() + getPaddingBottomWithForeground();


    maxHeight = Math.max(maxHeight, getSuggestedMinimumHeight());
    maxWidth = Math.max(maxWidth, getSuggestedMinimumWidth());

    //设置的background
    final Drawable drawable = getForeground();
    if (drawable != null) {
    maxHeight = Math.max(maxHeight, drawable.getMinimumHeight());
    maxWidth = Math.max(maxWidth, drawable.getMinimumWidth());
    }
    //给自己的mMeasuredWidth和mMeasuredHeight赋值
    setMeasuredDimension(resolveSizeAndState(maxWidth, widthMeasureSpec, childState),resolveSizeAndState(maxHeight, heightMeasureSpec,childState <<MEASURED_HEIGHT_STATE_SHIFT));
}SizeAndState(maxHeight, heightMeasureSpec,childState <<MEASURED_HEIGHT_STATE_SHIFT));}

onMeasure()方法中遍历所有子View,通过执行measureChildWithMargins()方法,先计算出子View的MeasureSpec再调用子View的measure()方法传递执行measure流程。

protected void measureChildWithMargins(View child,
        int parentWidthMeasureSpec, int widthUsed,
        int parentHeightMeasureSpec, int heightUsed) {

    final MarginLayoutParams lp = (MarginLayoutParams) child.getLayoutParams();

    final int childWidthMeasureSpec = getChildMeasureSpec(parentWidthMeasureSpec,
            mPaddingLeft + mPaddingRight + lp.leftMargin + lp.rightMargin
                    + widthUsed, lp.width);
    final int childHeightMeasureSpec = getChildMeasureSpec(parentHeightMeasureSpec,
            mPaddingTop + mPaddingBottom + lp.topMargin + lp.bottomMargin
                    + heightUsed, lp.height);
    //开始LinearLayout的measure流程
    child.measure(childWidthMeasureSpec, childHeightMeasureSpec);
}a

父View在帮助计算子View的MeasureSpec时有着固定的套路:

  1. 受父View的MeasureSpec影响

  2. 受子View自身的LayoutParams影响

  3. 计算父View剩下可用的区域,减去父View的padding和子View的margin距离和父View已经使用(预定)的区域大小。

public static int getChildMeasureSpec(int spec, int padding, int childDimension) {

    //父View的宽/高测量模式
    int specMode = MeasureSpec.getMode(spec);
    //父View的宽/高大小
    int specSize = MeasureSpec.getSize(spec);

    //父View剩下的可用区域
    int size = Math.max(0, specSize - padding);

    int resultSize = 0;
    int resultMode = 0;

    switch (specMode) {
    //父View_EXACTLY
    case MeasureSpec.EXACTLY:
        //如果子View写si了宽/高
        if (childDimension >= 0) {
            //子View的MeasureSpec=EXACTLY+写si的宽/高(si说多了不吉利)
            resultSize = childDimension;
            resultMode = MeasureSpec.EXACTLY;
        } else if (childDimension == LayoutParams.MATCH_PARENT) {
            //子View的MeasureSpec=EXACTLY+父View剩下的区域
            resultSize = size;
            resultMode = MeasureSpec.EXACTLY;
        } else if (childDimension == LayoutParams.WRAP_CONTENT) {

            resultSize = size;
            resultMode = MeasureSpec.AT_MOST;
        }
        break;
    //父View_AT_MOST
    case MeasureSpec.AT_MOST:
        //如果子View写死了宽高
        if (childDimension >= 0) {
            //子View的MeasureSpec=EXACTLY+写si的宽/高
            resultSize = childDimension;
            resultMode = MeasureSpec.EXACTLY;
        } else if (childDimension == LayoutParams.MATCH_PARENT) {
            //子View的MeasureSpec=AT_MOST+父View剩下的区域
            resultSize = size;
            resultMode = MeasureSpec.AT_MOST;
        } else if (childDimension == LayoutParams.WRAP_CONTENT) {
            resultSize = size;
            resultMode = MeasureSpec.AT_MOST;
        }
        break;

    //父View_UNSPECIFIED从来没有用到,不做分析
    case MeasureSpec.UNSPECIFIED:
        if (childDimension >= 0) {

            resultSize = childDimension;
            resultMode = MeasureSpec.EXACTLY;
        } else if (childDimension == LayoutParams.MATCH_PARENT) {

            resultSize = View.sUseZeroUnspecifiedMeasureSpec ? 0 : size;
            resultMode = MeasureSpec.UNSPECIFIED;
        } else if (childDimension == LayoutParams.WRAP_CONTENT) {

            resultSize = View.sUseZeroUnspecifiedMeasureSpec ? 0 : size;
            resultMode = MeasureSpec.UNSPECIFIED;
        }
        break;
    }

    return MeasureSpec.makeMeasureSpec(resultSize, resultMode);
}

getChildMeasureSpec()生产子View的MeasureSpec总结如下:

  1. 子View写si宽高:测量模式不受父View影响,全都为EXACTLY,宽高为写si的宽高

  2. 子View没有写si宽高:如果父View都为AT_MOST,子View想都别想还是为AT_MOST,如果父View为EXACTLY且子View的LayoutParams为match_parent,才为EXACTLY。宽高都为父View剩下的区域。这就很好的明白了为什么我们自定义View时,如果没对View的宽高进行处理,View即使是wrap_content也会撑满整个屏幕了。

如果我们写si的尺寸超过了有效范围,比如超出了屏幕或者超过了父View的大小,最终的measureWidth/Height和实际宽高还是写死的尺寸,只不过超出的区域看不见而已。

ViewGroup在所有子View的measure流程都执行结束后,再调用setMeasuredDimension()方法给自己的mMeasureWidth/Height赋值。其实View在执行onMeausre()方法之前,已经由父View(DecorView除外)计算出了一个有效的MeasureSpec,比如在执行performMeasure()方法之前就先一步计算出了DecorView的MeasureSpec,接着在measureChildWithMargins()方法中又先计算出LinearLayout的MeasureSpec,再执行LinearLayout的measure()流程。并且View最终的大小都不会超过这个范围,即使出现以下情况都是如此:

  1. 在720-1280屏幕下,给View设置了一张1500-1500的图片

  2. 子View的大小已经超过了自己

View最终的mMeasureWidth/Height,是由自身的测量模式,前/背景和子View的大小共同决定的。

setMeasuredDimension(resolveSizeAndState(maxWidth, widthMeasureSpec, childState),resolveSizeAndState(maxHeight, heightMeasureSpec,childState <<MEASURED_HEIGHT_STATE_SHIFT));

public static int resolveSizeAndState(int size, int measureSpec, int childMeasuredState) {
    final int specMode = MeasureSpec.getMode(measureSpec);

    final int specSize = MeasureSpec.getSize(measureSpec);
    switch (specMode) {
        case MeasureSpec.AT_MOST:
            if (specSize < size) {
                result = specSize | MEASURED_STATE_TOO_SMALL;
            } else {
                result = size;
            }
            break;
        case MeasureSpec.EXACTLY:
            result = specSize;
            break;
        case MeasureSpec.UNSPECIFIED:
        default:
            result = size;
    }
    return result | (childMeasuredState & MEASURED_STATE_MASK);
}

<com.example.yangjie.application.MyLinearLayout 
    xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:tools="http://schemas.android.com/tools"
    android:id="@+id/ll_test"
    android:layout_width="wrap_content"
    android:layout_height="wrap_content"
    tools:context=".MainActivity">
@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
    super.onMeasure(widthMeasureSpec, heightMeasureSpec);
    Log.i("TAG","LinearLayoutWidth="+MeasureSpec.getSize(widthMeasureSpec));
    Log.i("TAG","LinearLayoutHeight="+MeasureSpec.getSize(heightMeasureSpec));
    Log.i("TAG","MeasureWidth="+getMeasuredWidth());
}

当LinearLayout的LayoutParams时match_parent时好说,LinearLayout的MeasureMode为EXACTLY,size就是父View帮其计算出的MeasureSize。如果LinearLayout的LayoutParams为warp_content,在执行resolveSizeAndState()方法时会走到case MeasureSpec.AT_MOST:里面去。View最终的宽高会从自身的前/背景大小和子View的大小中选则一个最大值。在FrameLayout中会选出最大的子View的measureWidth/Height,因为FrameLayout的子View都是重叠放在左上角的,所以选出最大的那一个就行了。而LinearLayout会累计所有子View的大小。当然如果这个最大值超过了父View为其测量的MeasureSize,最终View的大小还是为父View为其测量的MeasureSize。specSize | MEASURED_STATE_TOO_SMALL;仅仅只是为了标记一个这个View的测量状态,在getMeasureWidth/Height()时值还是不变的。

ViewGroup的onMeausre()方法明白之后,再看View的就简单多了,给View的mMeasureWidth和Height赋值就行了。

protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
    setMeasuredDimension(getDefaultSize(getSuggestedMinimumWidth(), widthMeasureSpec),getDefaultSize(getSuggestedMinimumHeight(), heightMeasureSpec));
}

如果我们有给View设置background,getSuggestedMinimumWidth()会获取该大小,但是getDefaultSize()方法还是会选择父View帮助测量的MeasureSize。

public static int getDefaultSize(int size, int measureSpec) {
    int result = size;
    int specMode = MeasureSpec.getMode(measureSpec);
    int specSize = MeasureSpec.getSize(measureSpec);

    switch (specMode) {
    case MeasureSpec.UNSPECIFIED:
        result = size;
        break;
    case MeasureSpec.AT_MOST:
    case MeasureSpec.EXACTLY:
        result = specSize;
        break;
    }
    return result;
}

layout流程

相对于measure流程而言,layout和draw流程就简单得多了,通过Layout流程来确定子View在父View中的位置。子View在父View中的位置,需要4个点来确定,同时也可以通过点的距离来计算出View的大小。

public final int getWidth() {
    return mRight - mLeft;
}

public final int getHeight() {
    return mBottom - mTop;
}

performLayout方法中会执行DecorView的layout()方法来开始整个View树的layout流程。而DecorView包括其他的ViewGroup都没有另外实现layout()方法,都会执行到View的layout()方法。layout()方法中会先执行setFrme()方法确定View自己在父View中的位置,接着再执行onLayout()方法来遍历所有的子View,计算出子View在自己心中的位置(4个点)后,再执行子View的layout流程。不同的ViewGroup有着不同的方式来安排子View在自己心中的位置。所以View类中的onLayout()是一个空方法,等着View们自己去实现。自定义ViewGroup的时候如果不在onLayout方法中安排子View的位置,将看不见子View。

private void performLayout(WindowManager.LayoutParams lp, int desiredWindowWidth,int desiredWindowHeight) {
    mLayoutRequested = false;
    mScrollMayChange = true;
    mInLayout = true;

    final View host = mView;

    host.layout(0, 0, host.getMeasuredWidth(), host.getMeasuredHeight());
}

public void layout(int l, int t, int r, int b) {
    if ((mPrivateFlags3 & PFLAG3_MEASURE_NEEDED_BEFORE_LAYOUT) != 0) {
        onMeasure(mOldWidthMeasureSpec, mOldHeightMeasureSpec);
        mPrivateFlags3 &= ~PFLAG3_MEASURE_NEEDED_BEFORE_LAYOUT;
    }

    int oldL = mLeft;
    int oldT = mTop;
    int oldB = mBottom;
    int oldR = mRight;

    boolean changed = isLayoutModeOptical(mParent) ? setOpticalFrame(l, t, r, b) : setFrame(l, t, r, b);
    if (changed || (mPrivateFlags & PFLAG_LAYOUT_REQUIRED) == PFLAG_LAYOUT_REQUIRED) {
        onLayout(changed, l, t, r, b);

    }
}

laout流程,相对于ViewGroup而言:

  1. 确定自己在父View中的位置

  2. 遍历所有子View,计算出在自己心中的位置(4个点)后,再执行子View的layout流程

相对于View(单个View)而言只干第一件事。

draw流程

performDraw()方法中会执行通过层层调用会执行到View的draw()方法。

private void performDraw() {
    draw(fullRedrawNeeded);
}
private void draw(boolean fullRedrawNeeded) {
    if (!drawSoftware(surface, mAttachInfo, xOffset, yOffset, scalingRequired, dirty)) {
                    return;
    }
}
private boolean drawSoftware(Surface surface, AttachInfo attachInfo, int xoff, int yoff,boolean scalingRequired, Rect dirty) {
    mView.draw(canvas);
}
public void draw(Canvas canvas) {
    //绘制自己的背景
    drawBackground(canvas);
    //空实现,绘制自己的内容,自定义时重写该方法
    onDraw(canvas)
    //绘制子View
    dispatchDraw(canvas);
    //绘制前景
    onDrawForeground(canvas);

}

draw()方法会绘制一些自己的东西。通过dispatchDraw()方法来传递执行子View的draw流程。ViewGroup类中已经实现:

protected void dispatchDraw(Canvas canvas) {
    more |= drawChild(canvas, child, drawingTime);
}

总结

View的绘制流程到此结束,不足支持多多包涵,指出共同探讨。

本文转自 【郭霖】 如有侵权,请联系删除。

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Origin blog.csdn.net/weixin_43440181/article/details/121192949