java.util.concurrent.locks.Lock锁

Lock

Let's look at a simple example of selling tickets (without lock):

package demo1;

public class SaleTicketTest {
    
    
    public static void main(String[] args) {
    
    
        // lambda 表达式 ()表示run() 其中"()"中可以写明参数 ,->{} 表示 run后的代码块{}
        // 支持 lambda 表达式,必须是接口上有 @FunctionalInterface 注解
        // @FunctionalInterface 注解的接口,只能存在一个 抽象方法!

        Ticket ticket = new Ticket();
        new Thread(()->{
    
    
            for (int i = 0; i < 40; i++) {
    
    
                ticket.sale();
            }
        },"A").start();
        new Thread(()->{
    
    
            for (int i = 0; i < 40; i++) {
    
    
                ticket.sale();
            }
        },"B").start();
        new Thread(()->{
    
    
            for (int i = 0; i < 40; i++) {
    
    
                ticket.sale();
            }
        },"C").start();

    }
}
class Ticket{
    
    
    private Integer num = 40;
    public void sale(){
    
    
        if(num > 0){
    
    
            num --;
            System.out.println(Thread.currentThread().getName()+"卖票,剩余:"+num+"张");
        }
    }
}

Run a few more times, and the log information obtained is as follows:
Insert picture description here

The order is messy!

New feature of JDK8: Instructions for use of functional interface @FunctionalInterface

JDK 1.5之前的做法:

Take synchronizedfor locking!

class Ticket{
    
    
    private Integer num = 40;
    public synchronized void sale(){
    
    
        if(num > 0){
    
    
            num --;
            System.out.println(Thread.currentThread().getName()+"卖票,剩余:"+num+"张");
        }
    }
}

JDK 1.5 之后的做法:
You can use java.util.concurrent.locks.Lockclasses to implement 加锁and 释放锁operate.

package demo1;

import java.util.concurrent.locks.Lock;
import java.util.concurrent.locks.ReentrantLock;

public class SaleTicketTest3 {
    
    
    public static void main(String[] args) {
    
    
        // lambda 表达式 ()表示run() 其中"()"中可以写明参数 ,->{} 表示 run后的代码块{}
        // 支持 lambda 表达式,必须是接口上有 @FunctionalInterface 注解
        // @FunctionalInterface 注解的接口,只能存在一个 抽象方法!

        Ticket3 ticket3 = new Ticket3();
        new Thread(()->{
    
    
            for (int i = 0; i < 40; i++) {
    
    
                ticket3.sale();
            }
        },"A").start();
        new Thread(()->{
    
    
            for (int i = 0; i < 40; i++) {
    
    
                ticket3.sale();
            }
        },"B").start();
        new Thread(()->{
    
    
            for (int i = 0; i < 40; i++) {
    
    
                ticket3.sale();
            }
        },"C").start();

    }
}

class Ticket3{
    
    
    private Integer num = 40;//目标数
    private Integer saleNum = 0; //卖出数

    // 可重入锁(最实用)
    // 调用无参构造,生成 “不公平锁”
    // 可以传递参数 ReentrantLock(boolean fair) {sync = fair ? new FairSync() : new NonfairSync();} true为公平锁
    // 不公平锁,性能更好,可以插队!
    Lock lock = new ReentrantLock();
    public void sale(){
    
    
        lock.lock(); //加锁
        //lock.tryLock();
        try {
    
    
            if(num > 0){
    
    
                num --;
                saleNum ++;
                System.out.println(Thread.currentThread().getName()+"卖票,共卖了"+saleNum+"张,剩余:"+num+"张");
            }
        }catch (Exception e){
    
    
            e.printStackTrace();
        }finally {
    
    
            lock.unlock();//释放锁
        }
    }
}

The difference between synchronized and Lock

  • Synchronized is a java keyword, and Lock is just a class in java.
  • Synchronized cannot perceive the state of the lock, but Lock can determine whether the lock is successfully obtained.
  • Synchronized locks and releases automatically, but Lock must be manually.
  • If the synchronized thread is blocked, other threads will continue to wait; but Lock may not wait (lock.tryLock()).
  • synchronized can be reentrant locks, uninterruptible, unfair;
    Lock can be reentrant locks, you can determine whether to interrupt, you can choose fair lock/unfair lock.
  • synchronized is suitable for a small amount of code synchronization problems; Lock is suitable for a large number of synchronized codes.

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Origin blog.csdn.net/qq_38322527/article/details/114600069