Autodesk Maya2020 installation tutorial + installation package

Autodesk Maya2020.4 is a new version recently released by Autodesk, and it is also the best 3D animation, modeling, simulation and rendering software in the industry. Autodesk Maya2020 [☜borrow your finger to use] provides a powerful integration The combination of tools can be used for animation, environment, motion graphics, virtual reality and character creation, which can easily help users develop the 3D works they need. At the same time, the software also integrates the most advanced animation and digital effect technology of Alias ​​and Wavefront, which not only includes the functions of general 3D and visual effect production, but also is compatible with the most advanced modeling, digital cloth simulation, hair rendering, and motion matching technology. In combination, interactive hair combing is used to support the generation of realistic hair and hair clumping effects to obtain more natural-looking hair and fur. With this new adaptive solver for Bifrost liquid, the software can simulate advanced details only where needed, so that users can better produce their desired works.
In addition, the new Autodesk Maya 2020.4 version has received a series of upgrades and optimizations on the original basis, with the Bifrost extension for Maya 2.2.0.0, support for more powerful Maya integration, and improved usability As well as new functions such as scattering, instancing, volume and FX, it also provides MtoA 4.1.1, which can present the Bifrost terminal and the new bifrostGraphShape, and includes the functions of MtoA 4.1.0, such as the imager, and a new post-processing framework. The new version supports nested dielectrics, greatly improved progressive and adaptive sampling, etc. At the same time, Maya 2020.4 updates the Rokoko plug-in, with a new Rokoko motion library plug-in. The plug-in includes an improved initialization experience, enhanced character preview with new track functions, and other bug fixes.
maya2020.4 cracked version

Maya2020.4 installation tutorial:

First disconnect the network, you can dial the network cable or disable the network, this step is very important, the key is whether it can be successfully activated.
1. Download and unzip, and get the original Chinese program of Autodesk Maya2020.4, crack registration machine, product serial number and key;

2. First double-click "Setup.exe" to start the installation, and select the option I agree;

3. The default installation directory [C: \Program Files\Autodesk], click Next;

4. Install the components here, it is recommended to install all;

5. After the installation is complete, click Start to run, if the run fails, restart the computer and run again;

6. Select "Enter serial number";

7. After clicking I agree, an activation prompt appears, the trial period is 30 days, click "Activate";

8. Enter the maya2020.4 product serial number [666-69696969, 667-98989898, 400-45454545, 066-66666666] any one Group, product key [657L1];

9. When this step is reached, click close first, and then reopen maya2020.4, because we want to use the activation code to activate;

10. After reopening, select I have autodesk The activation code provided;

11. Run the registrar file "xf-adesk20_v2.exe" in the software package as an administrator, and click the patch button to pop up "successfully patched".

12. Then change the application number [1KUE 876X XJVF YYLK 39XG 28RE] 42PK GF9Z] Copy to the registration machine request, then click generate to get the activation code [4Z0C5W1NPJT7ZR7ZG8XALSCZ1EN381KXWA43J5YJKAXTV686FDF122F9Z], and finally copy the activation code to the software registration box, and finally click Next;

12. Successfully activated, the above is all the installation tutorials of the Chinese version of Autodesk Maya2020.4, the pro-test is valid, I hope it will be helpful to you;

Maya2020.4 new features

1. Bifrost extension for Maya 2.2.0.0
Bifrost 2.2.0.0 includes deeper and more powerful Maya integration, improved usability, and new features in scattering, instancing, volume, and FX. For a list of features and bug fixes included in this release, see the Bifrost release notes.

2. The Arnold for Maya 4.1.1 plug-in
Maya 2020.4 provides MtoA 4.1.1, which can present the Bifrost terminal and the new bifrostGraphShape, and includes the functions of MtoA 4.1.0, such as: imager, a new post-processing framework; support for nesting Dielectric, and greatly improved progressive and adaptive sampling.

3. Updated Rokoko plug-in
This Maya update provides a new Rokoko motion library plug-in, version 1.1.3. The plug-in includes an improved initialization experience, character previews enhanced with new track features, and other bug fixes.
4. Updated Substance plug-in
Maya 2020.4 Update provides a new Substance 2.1.7 plug-in, which includes the following features: compatibility with Substance Engine 8.0.3, support for standard Surface shaders, bug fixes, and compatibility with Maya and others Improved interoperability of Substance programs.
5. Graphic editor: Time stamp capture key

in a new option graphic editor selection menu, the selection of capture time allows you to set the current time stamp of the graphic editor so that it jumps to any key you choose position. By default, this option is disabled, but you can use Alt + / (forward slash) to turn it on.

Features

[Dynamics and effects]
1. Bifrost fluid: simulation and rendering of real photo-level liquid
2. Interactive hair combing: generating realistic hair and hair clumping effects to obtain more natural-looking hair and fur
3. Deep adaptive liquid Simulation: With the help of the new adaptive solver for Bifrost liquids, advanced details can be simulated only where needed.
4. Bifrost ocean simulation system: use waves, ripples and wakes to create realistic ocean surfaces
5. Maya nCloth: create realistic Deformation material
6. Bullet Physics: create real rigid and soft body simulation
[3D animation]
1. Geodesic voxel binding: create high-quality, ready-to-use bound characters in a shorter time
2. Conventional Animation tools: a combination of tools for making keyframes, programs, and scripted animations
3. Time editor: advanced animation editing with non-destructive and nonlinear fragment-based editors
4. Shape creation workflow: faster and easier Fine-tune your character and animation
5. Animation performance: speed improvement allows you to make scenes faster
6. Parallel equipment solution: use the integrated performance analyzer to speed up playback and manipulation
7. Performance capture: the new Butterworth Filters and key frame reducers Filters help to optimize the animation curve, especially when using motion capture data
[3D rendering and shading]
1. Arnold and Maya integration: Use Arnold to render the view, real-time viewing of scene changes, including lighting, material And camera
2. Appearance development using Hypershade: Color complex scenes more easily
3. Color management: Use more consistent Boolean operations to achieve more efficient color management. Use efficient libraries to perform faster and consistent Boolean operations on polygon geometry
[3D modeling]
1. UV editor workflow and appearance: The UV editor interface has been improved, and a new UV toolkit is provided, which contains many better tools and functionality
2, an improved combination of engraving tools: art and a more intuitive way of shaping model carving and
3, polygonal modeling: efficient use of the library, the faster and more consistently performing Boolean arithmetic operations on polygonal geometry
4, OpenSubdiv Support: Use interactive workflow to improve performance
[Motion graphics]
1. MASH node: The MASH tool combination provides you with many new nodes (curves, signals, worlds, placers, etc.), and updates existing nodes
2. Three-dimensional types : Create branding, flight logos, title sequences and other items
that require text 3. Improved vector graphics workflow: Import or copy and paste SVG files into Maya
4. Combination of motion graphics tools: Use instantiated objects to quickly create complex Program effects and animations
[Process integration]
1. Process flexibility: Create and customize more easily, and integrate Maya into a complex production process.
2. Scripts and API: Maya Embedded Language (MEL) or Python Scripting language to create Maya scripts and write plug-ins
3. Data and scene management tools: Manage large data sets and large scenes through specialized tools and workflows
4. Scene collection tools (manage data more intelligently): Create large and complex environments more easily , And manage production assets as independent elements

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Origin blog.csdn.net/qq_26617279/article/details/114360708