1. Define the class
Properties of the class:
- Instance attributes: directly defined attributes, accessed through the instance of the object
- Static attributes (class attributes):
static
at the beginning, no need to create an instance, access through the class - Read-only attribute: the
readonly
beginning, cannot be modified
Method of the class:
- Instance method: directly defined method
- Class method:
static
at the beginning, to visit through the class
class Person {
// 直接定义的属性
age = 18;
// 静态属性(类属性)
static gender = 'man';
// 只读属性
readonly name = 'Jack';
// 实例方法
sayHello() {
console.log('Hello!');
}
// 类方法
static sayHi() {
console.log('Hi!');
}
}
const Jack = new Person();
console.log(Jack.name);
console.log(Jack.age);
console.log(Person.gender);
Jack.sayHello();
Person.sayHi();
2. Constructor
constructor()
Known as the constructor , the constructor is automatically called when the instance object is created .
-
In the instance method, it
this
represents the current object instance -
In the constructor, the current object is the newly created object
-
You can
this
add properties to the newly created object
class Dog {
name: string;
age: number;
constructor(name: string, age: number) {
this.name = name;
this.age = age;
}
bark() {
console.log(this.name);
}
}
const dog = new Dog('小黑', 2);
const dog2 = new Dog('小白', 3);
dog.bark(); // 小黑
dog2.bark(); // 小白
3. Inheritance
- Use keywords to
extends
implement inheritance - The child class will have all the methods and properties of the parent class
- You can add attributes and methods to the subclass that the parent class does not have
- Override : The same method as the parent class is added to the subclass, then the subclass method will override the parent class method
- In the method of the class, it
super
represents the parent class of the current class - If the subclass write a constructor in the subclass constructor must in the manual for the parent class constructor is invoked (
super
indicate parent)
// 父类
class Animal {
name: string;
age: number;
constructor(name: string, age: number) {
this.name = name;
this.age = age;
}
sayHello() {
console.log('动物叫~');
}
}
// 子类:狗
class Dog extends Animal {
sayHello() {
console.log('wang wang~');
// super就表示当前类的父类
super.sayHello();
}
}
// 子类:猫
class Cat extends Animal {
gender: string;
constructor(name: string, age: number, gender: string) {
// 手动调用父类的构造函数,参数为name, age
super(name, age);
this.gender = gender;
}
run() {
console.log(`${
this.name}在跑!`);
}
sayHello() {
console.log('miao miao~');
}
}
const dog = new Dog('柯基', 2);
const cat = new Cat('布偶', 4, '雌');
dog.sayHello();
// wang wang~
// 动物叫~
console.log(cat); // Cat { name: '布偶', age: 4, gender: '雌' }
cat.run(); // 布偶在跑!
4. Abstract class, abstract method
- To
abstract
class the beginning of the abstract class - An abstract class can not be used to create objects , it is designed to be inherited classes
- An abstract method can be added to an abstract class ,
abstract
starting with, there is no method body - Abstract methods can only be defined in abstract classes or interfaces , and subclasses must override abstract methods
abstract class Animal {
name: string;
constructor(name: string) {
this.name = name;
}
abstract sayHello(): void;
}
class Dog extends Animal {
age: number;
constructor(name: string, age: number) {
super(name);
this.age = age;
}
sayHello() {
console.log(`我是${
this.name}`);
}
}
const dog = new Dog('旺财', 2);
dog.sayHello(); // 我是旺财
5. Interface
-
Interface is
interface
used to define a class structure , specifying the attributes and methods that should be included -
Can also be used as a type declaration
-
All attributes in the interface cannot have actual values, only the structure of the object is defined
-
All methods in the interface are abstract methods
-
When defining a class, you can make the class implement an interface
class 类名 implements 接口名{}
// 定义接口
interface myInterface {
name: string;
}
// 补充这个接口
interface myInterface {
age: number;
sayHello(): void;
}
class Person implements myInterface {
name: string;
age: number;
constructor(name: string, age: number) {
this.name = name;
this.age = age;
}
sayHello() {
console.log('Hello~');
}
}
6. Attribute Encapsulation
Attribute modifier
An object is essentially a container for properties and methods, and its main function is to store properties and methods . This is the so-called encapsulation . When defining a class, you can add attribute modifiers before the attribute :
public
: Public attribute, can be accessed (modified) at any location , default valueprivate
: Private attributes, can only be accessed (modified) within a class, but can be used outside the class method access private propertyprotected
:Protected attributes, which can only be accessed in the current class and subclasses of the current class (modify)
You can directly define attributes in the constructor , and the following codes at both ends are equivalent :
class Person {
name: string;
age: number;
constructor(name: string, age: number) {
this.name = name;
this.age = age;
}
}
class Person {
constructor(public name: string, public age: number) {
}
}
// public不能忘记
Attribute accessor
- For some attributes that do not want to be modified arbitrarily , you can set it to
private
- Setting it directly to
private
will result in no longer being able to modify its properties through the object - We can define a set of methods for reading and setting properties in the class . The properties that read or set properties are called property accessors.
- The method of reading the attribute is called the
setter
method, and the method of setting the attribute is called thegetter
method
class Person {
private age: number;
constructor(_age: number) {
this.age = _age;
}
get _age() {
return this.age;
}
set _age(value) {
if (value > 0) {
this.age = value;
}
}
}
const Tom = new Person(12);
// “age”为私有属性,只能在类“Person”中访问
// 所以访问的是 _age
Tom._age = 18; // 可以更改
console.log(Tom._age); // 18
Tom._age = -18; // 不满足条件,无法更改
console.log(Tom._age); // 18
7. Generic
When defining a function or class , you can use generics if the type is not clear .
function fn<T>(a: T): T {
return a;
}
// 可以直接调用具有泛型的函数
let result = fn(10); // 不指定泛型,TS可以自动对类型进行推断
let result2 = fn<string>('hello'); // 指定泛型
// 泛型可以同时指定多个
function fn<T, K>(a: T, b: K): T {
console.log(b);
return a;
}
fn<number, string>(123, 'hello');
// 定义类时可以使用泛型
class MyClass<T>{
name: T;
constructor(name: T) {
this.name = name;
}
}
const Person = new MyClass<string>('Jack');
interface Inter {
length: number;
}
// T extends Inter 表示泛型T必须是Inter实现类(子类)
function fn<T extends Inter>(a: T): number {
return a.length;
}