Spring Cloud Ribbon's default strategy RoundRobinRule source code comments

public class RoundRobinRule extends AbstractLoadBalancerRule {
    
    

    private AtomicInteger nextServerCyclicCounter;
    private static final boolean AVAILABLE_ONLY_SERVERS = true;
    private static final boolean ALL_SERVERS = false;

    private static Logger log = LoggerFactory.getLogger(RoundRobinRule.class);
    //空参构造,设置nextServerCyclicCounter = 0
    public RoundRobinRule() {
    
    
        nextServerCyclicCounter = new AtomicInteger(0);
    }
    // 构造方法,设置AbstractLoadBalancerRule中的ILoadBalancer属性
    public RoundRobinRule(ILoadBalancer lb) {
    
    
        this();
        setLoadBalancer(lb);
    }
	public Server choose(ILoadBalancer lb, Object key) {
    
    
        if (lb == null) {
    
    
            log.warn("no load balancer");
            return null;
        }
        Server server = null;
        int count = 0;
        while (server == null && count++ < 10) {
    
     
        	//获取所有状态为up且可供连接的server
            List<Server> reachableServers = lb.getReachableServers(); 
            //获取所有的server列表
            List<Server> allServers = lb.getAllServers();
            //所有可供连接的server的数量 
            int upCount = reachableServers.size(); 
            //所有的server数量
            int serverCount = allServers.size();  

            if ((upCount == 0) || (serverCount == 0)) {
    
    
                log.warn("No up servers available from load balancer: " + lb);
                return null;
            }
            // nextServerIndex=1
            int nextServerIndex = incrementAndGetModulo(serverCount);
            // 从下标1的位置获取server
            server = allServers.get(nextServerIndex);

            if (server == null) {
    
    
                // 线程让步,然后从头再来。哦,这该死的自我保护机制
                Thread.yield();
                continue;
            }
            // 如果该server是活的而且能提供服务,就返回该服务
            if (server.isAlive() && (server.isReadyToServe())) {
    
    
                return (server);
            }
            server = null;
        }
        // 重试10次后,心态崩溃并返回null
        if (count >= 10) {
    
    
            log.warn("No available alive servers after 10 tries from load balancer: "
                    + lb);
        }
        return server;
    }
    private int incrementAndGetModulo(int modulo) {
    
    
    	//modulo为所有server数量
        for (;;) {
    
    
        	//nextServerCyclicCounter是个AtomicInteger类,初始值为0
            int current = nextServerCyclicCounter.get(); // current=0
            //只要modulo>1,那么next=1
            int next = (current + 1) % modulo; 
            //如果current=next,就以原子方式将current设置为next,并返回next
            if (nextServerCyclicCounter.compareAndSet(current, next))
                return next; 
        }
    }
   /**
	 	*此方法为native方法:读取传入对象AtomicInteger在内存中偏移量为valueOffset位置的值与期望值expect作比较。
		*相等就把update值赋值给offset位置的值。方法返回true。
		*不相等,就取消赋值,方法返回false。
		*CAS思想:比较并交换。
		*即,以原子方式将值设置为给定的更新值,保证无锁并发的安全性。
   */
	public final boolean compareAndSet(int expect, int update) {
    
    
        return unsafe.compareAndSwapInt(this, valueOffset, expect, update);
    }

    @Override
    public Server choose(Object key) {
    
    
        return choose(getLoadBalancer(), key);
    }

    @Override
    public void initWithNiwsConfig(IClientConfig clientConfig) {
    
    
    }
}

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Origin blog.csdn.net/single_0910/article/details/112696676