Brief description
QPainter provides the common operations of 2D drawing, and QTimer provides the timer function. Combining the two, you can make a lot of custom special effects drawing.
Next, let's implement a thing that we have to touch every day-the clock. Contains all common functions: hour, minute, and second. . .
Method to realize
Since the clock is updated at a subtle level, we need to refresh it regularly, and the clock itself uses the QPainter mentioned before for drawing.
- Use QTimer to refresh regularly and set the timeout period to 1000 milliseconds (1 second).
- Drawing the clock is realized by paintEvent(), including: hour hand, minute hand, second hand, panel, dial, etc.
- Draw the text corresponding to the hour, and the text area is calculated by textRectF().
effect
Source code
First, we construct a timer QTimer and connect its timeout signal timeout() to the slot function update(). When update() is called, the system will automatically notify the current interface to redraw (paintEvent()).
ClockWidget::ClockWidget(QWidget *parent)
: QWidget(parent)
{
...
// 构造定时器,设置超时为 1 秒
QTimer *timer = new QTimer(this);
connect(timer, SIGNAL(timeout()), this, SLOT(update()));
timer->start(1000);
...
}
Implement an interface for obtaining the text area:
QRectF ClockWidget::textRectF(double radius, int pointSize, double angle)
{
QRectF rectF;
rectF.setX(radius*qCos(angle*M_PI/180.0) - pointSize*2);
rectF.setY(radius*qSin(angle*M_PI/180.0) - pointSize/2.0);
rectF.setWidth(pointSize*4);
rectF.setHeight(pointSize);
return rectF;
}
Note: Here, textRectF() is mainly used to get the text area corresponding to the hour.
Rewrite paintEvent() for drawing the clock.
void ClockWidget::paintEvent(QPaintEvent *event)
{
Q_UNUSED(event);
// 时针、分针、秒针位置 - 多边形
static const QPoint hourHand[3] = {
QPoint(7, 8),
QPoint(-7, 8),
QPoint(0, -30)
};
static const QPoint minuteHand[3] = {
QPoint(7, 8),
QPoint(-7, 8),
QPoint(0, -65)
};
static const QPoint secondHand[3] = {
QPoint(7, 8),
QPoint(-7, 8),
QPoint(0, -80)
};
// 时针、分针、秒针颜色
QColor hourColor(200, 100, 0, 200);
QColor minuteColor(0, 127, 127, 150);
QColor secondColor(0, 160, 230, 150);
int side = qMin(width(), height());
QTime time = QTime::currentTime();
QPainter painter(this);
painter.setRenderHint(QPainter::Antialiasing);
// 平移坐标系原点至中心点
painter.translate(width() / 2, height() / 2);
// 缩放
painter.scale(side / 200.0, side / 200.0);
// 绘制时针
painter.setPen(Qt::NoPen);
painter.setBrush(hourColor);
painter.save();
// 每圈360° = 12h 即:旋转角度 = 小时数 * 30°
painter.rotate(30.0 * ((time.hour() + time.minute() / 60.0)));
painter.drawConvexPolygon(hourHand, 3);
painter.restore();
painter.setPen(hourColor);
// 绘制小时线 (360度 / 12 = 30度)
for (int i = 0; i < 12; ++i) {
painter.drawLine(88, 0, 96, 0);
painter.rotate(30.0);
}
int radius = 100;
QFont font = painter.font();
font.setBold(true);
painter.setFont(font);
int pointSize = font.pointSize();
// 绘制小时文本
int nHour = 0;
for (int i = 0; i < 12; ++i) {
nHour = i + 3;
if (nHour > 12)
nHour -= 12;
painter.drawText(textRectF(radius*0.8, pointSize, i * 30), Qt::AlignCenter, QString::number(nHour));
}
// 绘制分针
painter.setPen(Qt::NoPen);
painter.setBrush(minuteColor);
painter.save();
// 每圈360° = 60m 即:旋转角度 = 分钟数 * 6°
painter.rotate(6.0 * (time.minute() + time.second() / 60.0));
painter.drawConvexPolygon(minuteHand, 3);
painter.restore();
painter.setPen(minuteColor);
// 绘制分钟线 (360度 / 60 = 6度)
for (int j = 0; j < 60; ++j) {
if ((j % 5) != 0)
painter.drawLine(92, 0, 96, 0);
painter.rotate(6.0);
}
// 绘制秒针
painter.setPen(Qt::NoPen);
painter.setBrush(secondColor);
painter.save();
// 每圈360° = 60s 即:旋转角度 = 秒数 * 6°
painter.rotate(6.0 * time.second());
painter.drawConvexPolygon(secondHand, 3);
painter.restore();
}