ByteDance internal learning materials leaked! The most comprehensive test questions for Android social recruitment, with super complete tutorial documents

Recently, many college students and I want to get started with Android, so I wrote this article to give everyone an opinion.

Now that everyone has decided to learn Android, I believe you have some understanding of Android and know what language you should learn. I won't go into details here. The first thing Android needs to learn is Java se, which is the basis of JAVA. Let’s summarize the four points below for your analysis.

One, java related

java basics

1. The difference between == and equals and hashCode in java
2. How many bytes each of int, char and long occupies
3. The difference between int and integer
4. Talk about the understanding of java polymorphism
5. The difference between String, StringBuffer and StringBuilder
6. What is an internal class? The role of internal classes
7, the difference between abstract classes and interfaces

java advanced

1. Under what circumstances will objects be disposed of by the garbage collection mechanism?
2. Tell me about common encoding methods?
3. How many bytes does Chinese in utf-8 encoding occupy; how many bytes does int type?
4. What is the difference between a static proxy and a dynamic proxy, and in what scenarios?
5. Java's exception system
6. Talk about your understanding of parsing and dispatching.
7. Modify the signature of the equals method of object A, then when the HashMap is used to store this object instance, which equals method will be called?

##二、Picture related

1. Picture library comparison
2. LRUCache principle
3. Picture loading principle
4. How to implement the picture library by yourself?
5. Glide source code analysis
6. What cache does Glide use?
7. How to control the size of Glide memory cache?
8.Fresco source code analysis

3. Network and security mechanism

1. Network framework comparison and source code analysis
2. How to design network request framework by yourself?
3. Network request caching, how does okhttp handle network caching
4. Load a 10M picture from the network,
let’s talk about the precautions 5. TCP’s three-way handshake and four waved hands
6. The difference between
TCP and UDP 7. TCP and UDP Application
8. HTTP protocol

Four, database related

1. Sqlite upgrade, adding field statements
2. Database framework comparison and source code analysis
3. Database optimization
4. Database data migration issues
5. Sqlite common exceptions

Five, plug-in, modularization, componentization, hot fix, incremental update, Gradle

1. Understanding of hot repair and plug-in
2. Analysis of plug-in principles
3. Modularization (benefits, reasons)
4. Hot repair and plug-in
5. Understanding of project componentization
6. Description clearly and click the build button of Android Studio What happened after

Six, architecture design and design patterns

1. Talk about your understanding of Android design patterns
2. MVC MVP MVVM principles and differences
3. What design patterns do you know?
4. Commonly used design patterns in the project
5. Handwritten producer/consumer pattern
6. Write the code of observer pattern
7. Adapter pattern, decorator pattern, appearance pattern similarities and differences?
8. Talk about the understanding of RxJava

Seven, performance optimization topics

1. Start the app, black and white screen optimization
2. Stability-memory optimization
3. Smooth-Caton optimization
4. Saving-power consumption optimization
5. Installation package-APK slimming
6. Cold start and hot start
7. Memory leak Scenarios and solutions

  1. Bitmap optimization
    9.webview optimization

8. Android Framework related

1. Android system architecture
2. View event distribution mechanism? How to resolve sliding conflicts?
3. What is the drawing process of View?
4. Cross-process communication.
5. What is the startup process of the Android system?
6. Let's talk about the startup process of the four major components, the startup and destruction methods of the four major components.
7. Understand Window and WindowManager.
8. In general, explain what happens when an application is installed on the phone?

Nine, Android excellent tripartite library source code

1. Network underlying framework: OkHttp implementation principle
2. Network packaging framework: Retrofifit implementation principle
3. Responsive programming framework: RxJava implementation principle
4. Picture loading framework: Glide implementation principle
5. Event bus framework: EventBus implementation principle
6. Memory leak Detection framework: LeakCanary realization principle
7. Dependency injection framework: ButterKnife realization principle
8. Dependence on global management framework: Dagger2 realization principle
9. Database framework: GreenDao realization principle

to sum up

In fact, it is very simple to master easily, and there are two main points:

  1. Find a good set of video materials and follow the knowledge framework that Daniel has sorted out to learn.
  2. Practice more. (Video advantage is strong sense of interaction, easy to concentrate)

You don't need to be a genius, and you don't need to have a strong talent. As long as you do these two points, the probability of success in the short term is very high.

For many junior and mid-level Android engineers, if they want to improve their skills, they often grow up on their own. The learning effect of fragmented systems is inefficient, long and helpless. The screenshots of the following information are compiled by me over several months, and I am full of sincerity: it is especially suitable for Android programmers with 3-5 years of development experience to learn.

BC%9F%E5%A6%82%E4%BD%95%E9%9D%A2%E8%AF%95%E6%8B%BF%E9%AB%98%E8%96%AA%EF%BC%81.md)】。**

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Origin blog.csdn.net/Sunbuyi/article/details/114138604