Debounce
Anti-shake is to trigger a large number of the same thing in a short period of time, and only trigger once;
function debuonce(fn, delay){
let timer = null;
return function() {
if(timer) {
clearTimeout(timer) // 将上一次的清除掉
}
timer = setTimeout(fn, delay); // 然后重新计时
}
}
transfer
function log(){
console.log(2)
}
window.onscroll = debounce(log, 2000)
Throttle
If the scroll event is triggered continuously within a limited time, as long as it keeps on, it will never output console.log(2)
If the demand is to print out 2 at intervals, but not so frequently, throttling is used.
function throttle(fn, delay){
let valid = true;
return function(){
if (!valid) {
// 休息时间
return false;
}
// 工作时间了
valid = false;
setTimeout(() => {
valid = true;
fn();
}, delay)
}
}
function log(){
console.log(2)
}
window.onscroll = throttle(log, 2000)
// 这样就是 持续滚动,但是会间隔2秒输出