UE4 learning-mouse events (press, release, grab objects, calculate weight, trigger door opening)

 

First, the purpose

1. Think: simulate mouse events in C++ of ue4

 

Two, reference

1. UE4 learning-mouse events (press, release, grab objects, calculate weight, trigger door opening)

https://blog.csdn.net/u013824564/article/details/107093499/

  • Summary: to be tested

 

1. C++ simulate mouse click

https://blog.csdn.net/everlasting_20141622/article/details/52229887?utm_medium=distribute.pc_aggpage_search_result.none-task-blog-2~all~first_rank_v2~rank_v28-1-52229887.nonecase&utm_term=c++%E6%A8%A1%E6%8B%9F%E9%BC%A0%E6%A0%87%E5%B7%A6%E9%94%AE%E7%82%B9%E5%87%BB&spm=1000.2123.3001.4430

  • Summary: failed

 

Three, operation

1、

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Origin blog.csdn.net/qq_40544338/article/details/109354470