Plants vs. Zombies-Plant cooling time modification

Demonstrate big mouth flower
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Set to unknown initial value, then click first scan
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At this time, the big mouth flower is not used, so the big mouth flower is the unchanged value
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Set it to the unchanged value and scan again. It is
found that there are many values, so I planted a big mouth flower and changed it to a changed value and scanned again
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At this time, it is always a variable value before the big-mouth flower cools down, so we can scan several times to make the number of addresses decrease. It should be noted that the moment the big-mouth flower cools down is also It changes, so it never cools to just when it cools, it also changes the value to scan
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After scanning the changed values, it was found that there were 306 left, which seemed to be few, and the effect of changing the scanning was not great, so I changed it to the unchanged value for scanning, so the big mouth flower cooling is already good at this time. And after the change scan

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There are still 21 at this time, planting continues, change scan
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Found that there are 12 more, and found that a special value is all 0, then it may be cool.
So we verify
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Plant big mouth flowers and observe CE
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It is found that this value has been increasing, and the value is expressed in decimal, and when the cooling is good, the value is about 750.
We change the value to 750 and lock it
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At this time, we found that we can plant infinitely big mouth flowers, which is equivalent to our successful modification

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Origin blog.csdn.net/bring_coco/article/details/110430631