Record the lua script in the vscode configuration unity project
1. First download a version of vscode
2. Open vscode, select "File" ----- "Preferences" ------ "Settings", open user settings and workspace settings
As shown:
Work area settings:
{
"window.zoomLevel":
0,
"files.exclude": {
"**/.git":
true,
"**/.svn":
true,
"**/.hg":
true,
"**/CVS":
true,
"**/.DS_Store":
true,
"**/*.lua.meta":
true,
"**/*.meta":
true
},
"files.autoSave":
"afterDelay",
"workbench.editor.enablePreview":
false,
"luaide.moduleFunNestingCheck":
false,
"luaide.luaTemplatesDir":
"E:/vsTempLate/luaIde/Template",
"editor.snippetSuggestions":
"top",
"luaide.scriptRoots": [
"E:/client_u3d/SLGGameDev/Assets/Script/LuaScript"]
}